D&D (2024) Should 2014 Half Elves and Half Orcs be added to the 2025 SRD?

Just a thought, but given they are still legal & from a PHB, but not in the 2024 PHB, should they s

  • Yes

    Votes: 102 48.6%
  • No

    Votes: 81 38.6%
  • Maybe

    Votes: 14 6.7%
  • Other explained in comments

    Votes: 13 6.2%

You're assuming 40k then? They haven't quite trademarked the term "space marine" yet.

Or maybe they have. I quit paying attention when they changed the names of everything for depressing business reasons. Still a big fan of the setting though.
In most games and literature today the "space marine" is form of drugged up or augmented super space soldiers using the highest tech the sci fi setting has. If the marine isn't augmented themselves they often have high-tech armor that increases their stats.

Warhammer, Starcraft, Halo, Mass Effect do this.

Then you get things like Star Wars where they cheat by simply cloning a high stat character and making a ton of them
 

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"Marine": a member of a body of troops trained to serve on land or sea (from Oxford Languages via Google).

So space marine is analogous to space ship: a member of a body of troops trained to serve on land or in space.

My own default idea of space marines is from Classic Traveller, not Warhammer.
 

"Marine": a member of a body of troops trained to serve on land or sea (from Oxford Languages via Google).

So space marine is analogous to space ship: a member of a body of troops trained to serve on land or in space.

My own default idea of space marines is from Classic Traveller, not Warhammer.
Space Marine is based on the tropes of that the "Space is a ocean" and "Marines are special ops soldiers of the navy".


So a Space Marine is a special soldier in space.
 



Sure and that could happen after several years for 5.24e. But I was happy there is some basic amount of psionics as a concept in the PHB at least. They have some of the core ideas already: telepathy, telekinesis, invisible force shields, mind defenses, strikes that come from your mind, no verbal or somatic components, often with a separate limited resource (like once free per day), etc.. They can build on that and all these ideas have roots in the AD&D 1e rules on some level.
At least now, psionics is officially core! Actually, it is a big deal.
 

You'd need additional rules. No one can use just the PC build and action resolution rules found in the PHB to play space marines.
Why not? People(not me) refluff all the time and that's all that is really needed. Space travel is in the rules via Spelljammer. Armor is in the rules. Military organizations are in the rules. Weapons and spells that can be refluffed into space marine weapons are in the rules. What's missing?
 

Why not? People(not me) refluff all the time and that's all that is really needed. Space travel is in the rules via Spelljammer. Armor is in the rules. Military organizations are in the rules. Weapons and spells that can be refluffed into space marine weapons are in the rules. What's missing?
Also, the Goliath species might work for a character concept inspired by the "space marines", at level 1.
 

Why not? People(not me) refluff all the time and that's all that is really needed. Space travel is in the rules via Spelljammer.
Spelljammer is not in the PHB.

Armor is in the rules. Military organizations are in the rules. Weapons and spells that can be refluffed into space marine weapons are in the rules. What's missing?
Space marines don't use plate armour and glaive-guisarmes. They use powered armour or (in Classic Traveller) ballistic cloth, and they fight with blast-y guns or (in Classic Traveller) with cutlasses and revolvers.

Even if you "refluff" you won't get a game of space marines. There are no rules for computers or computer programming, for all the other technical tasks involved in operating a space ship, for quickly generating new planets, for how to handle explosive decompression, etc, etc.
 


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