One thing that has always thrown me about running D&D games is the whole metric vs. imperial thing. Does my head in 'cause I naturally think in metres (not meters) and kilometres (not kilometers). So for me, it's a mental gear-shift to convert anything.
Sure, it's not a big deal, but it's still irksome when you're DM'ing and would rather be thinking of how the monsters are going to chew through the PC's rather than how many feet away they are and if the bows are medium or long-range.
To some extent, 4e fixes this with the simplification of counting squares rather than distance, but there are many other aspects of the system which imperial could affect. And I figure if they've gone far enough to eliminate feet by the use of squares, why not just nudge the system over the line into metric?
So, metric or imperial? And why?
Sure, it's not a big deal, but it's still irksome when you're DM'ing and would rather be thinking of how the monsters are going to chew through the PC's rather than how many feet away they are and if the bows are medium or long-range.
To some extent, 4e fixes this with the simplification of counting squares rather than distance, but there are many other aspects of the system which imperial could affect. And I figure if they've gone far enough to eliminate feet by the use of squares, why not just nudge the system over the line into metric?
So, metric or imperial? And why?