Levistus's_Leviathan
5e Freelancer
What would you call that? The Seer? Prophet? Oracle/Augur?a divine powered skill monkey is close up there
What would you call that? The Seer? Prophet? Oracle/Augur?a divine powered skill monkey is close up there
All good I was going with more The Arcavist a servant who specializes in loreWhat would you call that? The Seer? Prophet? Oracle/Augur?
Frankly I'm deeply saddened that the Playtest Sorcerer and Warlock were killed dead. I've honestly no idea why people disliked them so much, they were REALLY cool ideas with lots of creativity involved. The designers so swiftly caving on those concepts pretty much doomed any chance that 5e would actually rock the boat or do anything outside the neat little box of "tradition" (where "tradition" is interpreted as "mostly what 3.5e did.")With the Psionic talk in Tasha's BOE, I've be reminded of the Playtest Sorcerer.
That would have coolas a new class.
You get willpower that you can spend to use special powers. Then as you spend willpower, you transform and stay that way until you long rest.
Subclass When you have willpower When you run out of willpower Dragon Disciple Heavy Armor Blaster Clawed Tank Half-Vampire Shadowcaster High Speed Striker Alchemical Hulk Remarkable Athlete Hulk Smash Warden of Vine Plant based Controller I am Groot Warden of Stone Chucker of Rocks It's Clobbering Time Archon of Light Burst Healer Glowing Lazergun
Avenger. Why not? It would be a rare olive branch to 4e fans, especially if its mechanics were translated as closely as possible to the originals. (As opposed to stuff like healing surges vs. hit dice, Warden vs. Oath of the Ancients Paladin, or Warlord vs. [ERROR: DATA NOT FOUND].) The overall class would be about skillful use of precise big strikes (as the 4e Avenger was the first instance of Advantage in a sense, and used big 2h weapons with Dexterity instead of Strength), and subclasses could delve more into stealth ("classic" 4e style), knowledge (3e style Archivist), or detective work ("new" 5e style), supporting their narrative role as the Internal Police force of religious organizations. Operatives, forensic librarians, divine assassins.What would you call that? The Seer? Prophet? Oracle/Augur?
Frankly I'm deeply saddened that the Playtest Sorcerer and Warlock were killed dead. I've honestly no idea why people disliked them so much, they were REALLY cool ideas with lots of creativity involved. The designers so swiftly caving on those concepts pretty much doomed any chance that 5e would actually rock the boat or do anything outside the neat little box of "tradition" (where "tradition" is interpreted as "mostly what 3.5e did.")
Okay, these are actually some cogent criticisms, so before anything else, kudos for actually giving a meaningful answer rather than "I didn't like it" or "it didn't feel like a Sorcerer"--this is something I can respond to. It's still about preferences, but they're articulated and meaningful, which is both rare and extremely appreciated.I thought the playtest Sorcerer was interesting, but not as the base Sorcerer. You were pigeonholed into a melee build, and as a caster, it felt too limited. It also felt weird to be "punished" for casting your spells, so to speak.
That's actually been my critique of most attempts to "fix" the Sorcerer, most of the attempts I've seen really want to thematically lock in the Sorcerer, and that's not what I want. I have only just gotten the Level Up version, and that looks a bit more promising.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.