• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D (2024) Should a general Adventurer class be created to represent the Everyman?

I'll argue it never really worked. Really, the only way such a character could work (barring narrative tricks and meta-currency) is a skill-based system and a game where combat isn't a priority.
It would have worked easier back in older editions were a PC class was only a slight step above an NPC and many NPCs were just low level PCs. A decent Hit die with a basic saving throw in to hit progression and a progression of racial or occupational features would be a great help in a party. B/X race as class was kinda this where every dwarf or halfling you see outside their lands got basic training.

But in Wizards D&D, every PC class in their core books are equivalent to a doctorate in real life. There's a huge gap to fill.
 

log in or register to remove this ad

In a world of fantasy, prodigies can exist. Reincarnated souls can exist. Memory crystals can exist. Divine uploads can exist. Dream Sanctuaries with super compressed time passage can exist.

In fantasy role-playing, the PCs are not necessarily average joes, they are the heroes of the story so there's no official rule that says they can't be exceptions to the norm of people in the setting.

The paths are limitless if the imagination is unleashed.
Provided there's a story for them to be "heroes" of, an optional feature of fantasy role-playing, far from necessary.
 

It would have worked easier back in older editions were a PC class was only a slight step above an NPC and many NPCs were just low level PCs. A decent Hit die with a basic saving throw in to hit progression and a progression of racial or occupational features would be a great help in a party. B/X race as class was kinda this where every dwarf or halfling you see outside their lands got basic training.

But in Wizards D&D, every PC class in their core books are equivalent to a doctorate in real life. There's a huge gap to fill.
Yup, many things were easier to make logical sense of on the PC front pre-WotC.
 



I think for a PC class to play as an everyman, as distinct from an archetypal hero, it needs to grant abilities that allow the player to counter opposition through ambivalence and avoiding engagement but should also let the player take swift vigorous action reactively to avert disaster only when the situation has become about as dire as possible.

Examples: Charlie Brown, Arthur Dent, Jim Gordon, Jonathan Harker, Marty McFly, Homer Simpson, Hamlet.
 
Last edited:

It would have worked easier back in older editions were a PC class was only a slight step above an NPC and many NPCs were just low level PCs. A decent Hit die with a basic saving throw in to hit progression and a progression of racial or occupational features would be a great help in a party. B/X race as class was kinda this where every dwarf or halfling you see outside their lands got basic training.

But in Wizards D&D, every PC class in their core books are equivalent to a doctorate in real life. There's a huge gap to fill.
Also, many NPC's were mid-to-high level PC's as well.
 

Into the Woods

Remove ads

Top