D&D General Should Baldur's Gate 3 be turnbased or Real Time With Pause?

Should Baldur's Gate 3 be turnbased or Real Time With Pause?

  • Classic or Simultaneous Turn Based

    Votes: 46 52.9%
  • Something other then Turn Based or Real Time With Pause

    Votes: 1 1.1%
  • Real Time With Pause

    Votes: 25 28.7%
  • Hybrid between Turn Based and Real Time With Pause

    Votes: 15 17.2%


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I like turn based. But I think real time is more popular, and it probably makes sense to cater to the majority if you want the game to be successful.
 



Both. You could set the original BG to pause at the end of each character's round.

The problem with this (and RTwP in general) is that a number of combat tactics just don't work. AoOs and feats that support them for example. In fact, setting the game to pause at the end of each round (player's or otherwise) was generally the least fun option and made combat into a chore.
 




I literally bought every Infinity Engine game, but I never played more than an hour into any of them because I just couldn't cope with the real time combat.

Which is strange, since it wasn't a problem for me in NWN1 or 2 (or its descendants). But those were primarily single character games with NPCs helping, rather than trying to control a whole party at once in real time.
 


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