As in being able to get out the front door of your house and go to school/work/the pub without having an existential breakdown brought on by unchecked skepticism, and being able to at least put on the act that everything and everybody you're interacting with is real and not some figment of imagination.How are you defining meaningful in this context?
Why would any of that be relevant on a forum about a fantasy role playing game? We are discussing things that do not, in fact, exist.As in being able to get out the front door of your house and go to school/work/the pub without having an existential breakdown brought on by unchecked skepticism, and being able to at least put on the act that everything and everybody you're interacting with is real and not some figment of imagination.
Warcraft is I think the biggest property to divert to beardless dwarf women, and a lot of properties have followed that pattern.
[Female dwarves] are more likely to keep their hair in tight buns, though a few dwarven women also grow neatly trimmed facial hair.
Thank you! I REMEMBER Ninjara well. But it was actually a reference to the current IDW TMNT comics where Raph has a thing for a former foot clan mutant fox ninja named Alopex.Props to you for the Ninjara reference.
Who are actually revealed to be three troll hating druids in the plot twist.Three Billy Goats Gruff to knock you of your bridge?
In a world where those myths are true, yes.How would you tell? You are basing your definition of species on myth?
Again, depends on the setting. Sometimes it’s a reliable indicator, sometimes it isn’t.Closer to the real world pre-DNA definition of species, but you go on to explain why that doesn't work in fantasyland.
Umm... You do realize the dwarves we’re talking about are fictional, right? No, you being short doesn’t make you a fairy tale creature, and the Mbuti tribe aren’t a different species.I'm shorter and stockier than the average human, does that make me a dwarf?[
Members of the Mbuti tribe have an average height of less than 4 foot 11', but are definitely human.
No, she’s a dwarf because her parents are dwarves. That’s how it works in the setting. If you want to run your own homebrew setting where elf/dwarf/human/etc are cultures rather than species, knock yourself out, but that’s not how most fantasy settings handle it and it doesn’t make sense to try and impose that on them.I.e. she is a dwarf because she identifies as a dwarf. Species has nothing to do with it.
I’m the one who first used the term, and I think it’s the most appropriate one for the majority of settings, given that these different groups typically don’t share any common ancestry.I'm really not sure how "species" got dragged into this... I'm not even sure that humans, elves, dwarves and orcs are different species, since in some settings they can all reproduce with each other. Yes they create very different looking children, but that's like saying that two different types of dogs are different species (they're not, they're different breeds).
That’s not what was being asked. If you want to critically analyze the role of “race” in modern fantasy, I’ll happily join you in that endeavor. But the question wasn’t “why did the creative team at BioWare decide to depict dwarves the way they did,” it was “what makes that character a dwarf?” The answer to that question is “she was born that way.”. Why did they author make that creative decision?
I’m the one who first used the term, and I think it’s the most appropriate one for the majority of settings, given that these different groups typically don’t share any common ancestry.
I think "Race" in general Sci-Fi/Fantasy lingo just means "Species of Sapient Beings"When it come to species in fantasy, the lines get really blurry. After all, we have minotaurs, centaurs, hippogriffs and owlbears. Creatures that are clearly different species having cross-breeds is not uncommon.
On the other hand, D&D's differentiating between dwarves, elves, humans and so on as "race" is not great either and has a lot of baggage with some people. In the real world there isn't really such a thing as race other than generic classifications we put on people with similar attributes which can change over time. For example people of central European decent weren't always considered "white".
So you could just say elves are a race because it's a quick categorization that works. Same as we can say that I'm caucasian, but also of (mostly) Norwegian descent.
I personally also consider elves and orcs different species as well, just able to have children with other species because "magic". Then again, people can't even decide if neanderthals were a different species or not.
Things are frequently not as clear cut as we'd like.
When it come to species in fantasy, the lines get really blurry. After all, we have minotaurs, centaurs, hippogriffs and owlbears. Creatures that are clearly different species having cross-breeds is not uncommon.
On the other hand, D&D's differentiating between dwarves, elves, humans and so on as "race" is not great either and has a lot of baggage with some people. In the real world there isn't really such a thing as race other than generic classifications we put on people with similar attributes which can change over time. For example people of central European decent weren't always considered "white".
So you could just say elves are a race because it's a quick categorization that works. Same as we can say that I'm caucasian, but also of (mostly) Norwegian descent.
I personally also consider elves and orcs different species as well, just able to have children with other species because "magic". Then again, people can't even decide if neanderthals were a different species or not.
Things are frequently not as clear cut as we'd like.
The whole taxonomic system doesn’t really work in these fantasy settings, as the origin and perhaps nature of life is different. Any real-life term we might apply to the groups of peoples or animals within such a setting is, at best, an analogy. I think species is a more apt anologue for these peoples than race, given the significant physical and metaphysical differences between them, which are much greater than the minor genetic differences between “races” of human. Race seems an especially poor term in light of the fact that humans in these settings tend to be similarly racially, ethnically, and culturally diverse to real life humans.The definition of species is (thank you Oxford);
A group of living organisms consisting of similar individuals capable of exchanging genes or interbreeding. The species is the principal natural taxonomic unit, ranking below a genus and denoted by a Latin binomial.
On Earth, every species eventually has a common ancestor, so it's actually not as useful as determining seperate species as gene exchange and breeding.
In fantasy, some races don't have common ancestors because they are theoretically created by the same god; but it shouldn't matter, because half-elves, half-orcs, and even half-dwarves are a thing is most settings.
In the Forgotten Realms for example, humans can mate with orcs, elves, ogres, and dwarves, and dwarves can actually mate additionally with haflings and gnomes. In addition, such unions do not create infertile offspiring like mules or ligers. Such mixes can continue to create children.
A geneticist would conclude that despite these races having different origins, they are considered the same species. In fact, they would likely dispute the idea of them having different origins at all, as having similar enough genetics to mate means that their creation was likely not as different as the gods may lead you to believe...
For example people of central European decent weren't always considered "white".
Race seems an especially poor term in light of the fact that humans in these settings tend to be similarly racially, ethnically, and culturally diverse to real life humans.