mhacdebhandia
Explorer
When you have to do it for every action after a year's playing time? Yes, I think it is too hard. I play in a few games, and some of the newer players don't even know where to look in the book to level up their characters, understand how to add the numbers the chart gives them, or how their feats work - after about a year of (on average) biweekly play.vortex said:Personally I say " Hey, come play in my new campaign." They all come around and we start playing. I say, "so, what do you want do do?" The player says "I want to do <insert game action here>". I say "roll'em, you need a 16", the player rolls the dice. The players action has its dramatic consequence, and we all have a bit of a laugh (or cheer or boo or whatever) at the outcome. The action continues and we all have fun.
Is that really so hard?
I'm hard-pressed to think of an excuse for that, especially given that the player appears to take delight in what their character is capable of in combat.