Arkhandus
First Post
I expect PrCs to be a little bit more powerful than a base class, but much more focused, and thus less versatile. Still, I don't like them being much better, and I don't think any of them should just be a superior version of a base class; there should always be a good reason to stick with a base class, even if it's a bit suboptimal.
I figure a few feats' worth of extra power, or 2 more skill points per level and a few more class skills, is the most a prestige class should get in terms of extra effectiveness.
I've primarily used and designed prestige classes to fit the elite ranks of certain organizations or nations, such as the Gilden Fusilier for elite marksmen in His Majesty's Royal Militia (as their nation has only a small standing army, and is served mainly by volunteers and the occasional conscript), or the Golemist for senior members of the Sterling Golemist Arcanaeum (a guild of dwarven mages, hidden since arcane magic is outlawed in the dwarven lands), or the Herald of the Dawn for Cindrea's most devoted and focused priests and priestesses (Cindrea being the sun goddess of my first homebrew setting). I occasionally use prestige classes as just masters of difficult or rare fighting arts, magicks, or powers.
I never just use/allow prestige classes as power upgrades or elite versions of base classes. There is always roleplaying involved and roleplaying requirements (not to mention actually finding out about the prestige class, locating the organization or a mentor, as appropriate, and convincing them you might be worth their time to test). Of course, I don't try and make it impossible or absurdly time-consuming, I just don't make it nearly so simple as "Next level I'm becoming a Dwarven Defender."
I figure a few feats' worth of extra power, or 2 more skill points per level and a few more class skills, is the most a prestige class should get in terms of extra effectiveness.
I've primarily used and designed prestige classes to fit the elite ranks of certain organizations or nations, such as the Gilden Fusilier for elite marksmen in His Majesty's Royal Militia (as their nation has only a small standing army, and is served mainly by volunteers and the occasional conscript), or the Golemist for senior members of the Sterling Golemist Arcanaeum (a guild of dwarven mages, hidden since arcane magic is outlawed in the dwarven lands), or the Herald of the Dawn for Cindrea's most devoted and focused priests and priestesses (Cindrea being the sun goddess of my first homebrew setting). I occasionally use prestige classes as just masters of difficult or rare fighting arts, magicks, or powers.
I never just use/allow prestige classes as power upgrades or elite versions of base classes. There is always roleplaying involved and roleplaying requirements (not to mention actually finding out about the prestige class, locating the organization or a mentor, as appropriate, and convincing them you might be worth their time to test). Of course, I don't try and make it impossible or absurdly time-consuming, I just don't make it nearly so simple as "Next level I'm becoming a Dwarven Defender."