LostSoul
Adventurer
Lizard said:We haven't been given a reason -- at least not one which makes any sense. If a 10th level PC can handle the 'power' of an 11th level cloak, why not an 11th level ring? Or are you arguing that some 11th level items are more 11lth level than others, which makes the entire level system pointless?
No, I'm just saying that is how rings work in the default D&D setting skeleton. Maybe there will be some fluff explaining why rings work that way, but if not, I'm sure you can come up with some cool justification - maybe even a cool reason that is its own adventure hook.
Like, I don't know, maybe rings are powered by the souls of all the creatures you've killed. And cloaks are just magical in thier own right.
Adventure hook: A 5th level Warlock who has found a powerful ring is developing a ritual to "activate" the power in the ring, and that ritual involves killing lots of innocent villagers.
(I'm assuming that rituals "break" standard rules. As in, you can only use Second Wind once a day, but a ritual will allow you to use it one more time provided you offer your blood to the blood god.)