Ry
Explorer
Rothe said:You mean like TFT with Strength, Dexterity and Intelligence?![]()
Yeah, except if I have to use 3d6 Roll-under again I think I'll need therapy.
Rothe said:You mean like TFT with Strength, Dexterity and Intelligence?![]()
Plane Sailing said:Another under-appreciated example for high Str/low Con is big fat people. Not very healthy, get puffed out quickly, but my goodness can they push someone around if they realise how to get their weight behind it.
I'm not joking either!
Victim said:The stats are just useful abstractions. Just look at STR. Besides melee combat, it adds to swimming, climbing, jumping, AND lifting. Do huge powerlifters and mountainclimbers have the same body type? How about swimmers? There's a bunch of different kinds of strength. The stat includes a bunch of vaguely related, but often contradictory things.
IanB said:It sounds like what you really want, if you go down the realism path, is to have strength be the statistic that determines HPs but leaves constitution as the ability for the things that are currently covered by con checks and fort saves.
While this would possibly be more realistic it is *very* problematic from a game balance perspective. Strength becomes way too valuable in this scenario I think.
Hussar said:What's the name of the guy in Die Hard? John MacClane or something like that?
S'mon said:Well, he's an Actio Hero - he has something like STR 16 DEX 14 CON 20![]()