tetsujin28
First Post
I think the only problem with that is that 3/3.5 characters progress a lot faster than AD&D characters. You'll end up at that 10th level, then have to spend more money. If it was the old days, I might agree with you.Crothian said:Why would I be joking? :\
The first ten levels usually covers a good amount of playing time and is a great way for people to not feel over burdened by levels. Of course there could be expansions that cover higher levels. This would allow it to focus on this lower levels and get people comfortible with them
As for there being 'too many' core classes. Hmm. Not sure. Personally, I'd prefer a more flexible, 'kit' approach to building classes, or something along the lines of d20M -- which only works, IMHO, due to its lower magical power -- it'd require a bit of fiddling to get it to work with D&D.
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