GMMichael
Guide of Modos
It's a trap!Simple question.
Should traps have tells?
I think this thread is trying to catch people from the "We Don't Need Thieves" thread contradicting themselves. So I'll just step on the panel . . .
Bad idea. That's what the trap maker wants you to do.Unlike some here, I'm fine if they move at a snail's pace searching every square inch for traps, as that's what cautious characters would do.
How about failing within a margin of one's competence bonuses? Or hearing the click and not blowing up if you succeed on the follow-up reflex-defense? Sorry, I'm not a fan of typical margins of error.The movies always have the person step on a land mine and hear the click. . . . I fell it make some situations better if the PC steps on a pressure plate and hears the click. Maybe by failing the Perception check by 5 or less.
Aw! Then we miss out on hearing a SNAP! And turning around to see that Steve has a dart in the side of his neck. Classic.I think we should lean into the gaminess of traps instead of trying to emulate how they apply to other media.