Should we convert the Dukes of Hell?

BEFORE you answer, read my warning below...


well, while the overwhelming majority seems to support this idea, most of you also seem to have reservations about going for broke on the whole deal and putting off all the other conversions in the meantime.

how about this for a compromise. we do them one layer at a time, breaking for a different conversion or two, and then come back to the dukes? :)
 

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BOZ said:
well, while the overwhelming majority seems to support this idea, most of you also seem to have reservations about going for broke on the whole deal and putting off all the other conversions in the meantime.

how about this for a compromise. we do them one layer at a time, breaking for a different conversion or two, and then come back to the dukes? :)

That's cool. My only real reservation wasn't the time involved, but the space available in dragon. Layer-by-layer may be the best route...
 

no, no, no...

BOZ said:
I'm planning on writing a query for the Dukes of Hell for Dragon mag ... if that article is accepted, there will be flavor text only and no stats. Erik Mona told me that stats aren't likely to happen any time soon with the Demonomicon already running regularly, which is fine.

So, I figured, why not just do the job and put them up our site?

they'll be going up on the Creature Catalog site. :)

trying to state my intentions as clearly as possible... writing a flavor-text-only article for Dragon, and doing all the stat conversions for the Creature Catalog site are two entirely different things; it's possible that neither will happen, and possible that both will happen, but they are completely different efforts (other than the fact that i'll be using the same research that i've done to make either happen).

what i was talking about was doing conversions of the following 59 unique devils: Moloch, (maybe Geryon too, pre-death), Amon, Bael, Bitru, Hutijin, Titivilus, Amduscias, Malphas, Nergal, Bist, Caim, Lilis, Arioch, Biffant, Merodach, Alocer, Focalor, Caarcrinolaas, Melchon, Naome, Chamo, Balan, Bathym, Gaziel, Cozbi, Gorson, Herodias, Agares, Machalas, Lilith, Tartach, Bileth, Baftis, Neabaz, Barbatos, Abigor, Zepar, Baalphegor, Bele, Adonides, Barbas, Bifrons, Bensozia, Adramalech, Phongor, Buer, Bune, Morax, Rimmon, Zagum, Armaros, Azazel, Cahor, Dagon, Duskur, Kochibel, Malarea, Nisroch, and Rumjal.

i was originally talking about converting them all straight through, and then being done with them. i'm now considering working on them layer by layer, and stopped for a break after each layer, and posting each "batch" on the CC.
 

BOZ said:
i was originally talking about converting them all straight through, and then being done with them. i'm now considering working on them layer by layer, and stopped for a break after each layer, and posting each "batch" on the CC.
I too prefer the layer by layer approach.

Regards
Mortis
 


although if we did them all at once, i bet it would only take a year and a half. ;)

OK, layer by layer it is. :) we'll start with Avernus since that will take the longest, what with the outcast dukes and all. ;) to make things "easier" we'll first come up with a system of figuring out how much HD each lord should have and work around that. i'll start a new thread for that, after i finish my current Dukes of Hell thread in General RPG chat, and construct the query for that.

in the meantime, i'll see what i can do about finishing off the current conversion threads. :)
 

Are these going to be stats for the actual dukes or aspects of the dukes a la FCII (which I just got this weekend as a V-day present from my girlfriend, I'm really digging it)?

BTW, I was the lone dissenting vote, mainly because I don't ever see myself using any of the dukes and because I like variety in the conversions! However, layer by layer, with interspersed breaks sounds OK to me, :)
 

I'd rather do the Dukes' "actual" stats (in other words, comparable to the Demonomicon power level archfiends). It would pain me to stat up Moloch at CR 12. :eek:
 

I didn't mean the lower level aspects that would be used for mid-level BBEGs, since the archduke aspects presented in FCII range from CR 19 to 27.
 

I didn't mean the low-level aspects either. ;)

What I was getting at, and Moloch was probably a bad example, was if the (greater) aspect of Bel is CR 20, and Dispater is merely CR 21, then most of the Dukes will fall in the "under CR 23-19" range. I honestly have no interest in statting them up in this range, because quite frankly they might as well be the almost ability-free lesser aspects at that point.

Plus, do we have any reason to believe that Dukes can make aspects of themselves?
 

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