The best professional writers/scripters works for media pictures, big or little screen, or for videogame studios. Hasbro has got Allspark. If the reboot of "My Little Pony" has been a true success, even the movie, then they can hire the right people.
If you are a Hasbro CEO, what would you do to make money with the IPs as Dragonlance? Which works would be in the "phase 1" or for "phase 2"?
* Do you think Hasbro should produce a new cartoon for young adults based in the comic "Rat Queens"? It couldn't be worse than Conan, Swamp Thing or Toxic Avenger. I know it is a crazy idea but telling it is fun.
* If am a Hasbro CEO and I see D&D start to make money, then I would talk with WotC to ask about how to help them and the limits of the change. The first step would be to find the key to produce true blockbusters, and then the adaptation of the best franchises could start. The first step would be with new worlds starting from zero, as an sandbox, or less famous IPs. For example "Once and Future King" (a campaign setting from Amazing Engines) could be used as a guinea pig for a children cartoon where high-tech allows cyber-knight to use no-lethal weapons. This is a idea as fool than it may work. "For Faerie, Queen and Country" could be as a "Carnival Row" for all ages.
If we want advertising, a way I suggest is to produce short films like Blizzard cinematic trailers, and later they would be used by youtubers to create AMV (anime media videos).
My gut reaction to all of your posts LuisCarlos is to yell "NEVER GOING TO HAPPEN," but I've done it so many times now that I'm kind of tired, so instead I'll humor you (marginally).
The ideas you've posted are pretty huge in scope and ambition so my gut reaction is always going to be, "Hasbro/Wizard's won't do this." But I do know (with my tiny piece of insider information) that a shred of this is true.
Here's what we know Wizard's is working on for IPs;
- The mysterious Texas office; little is known what is actually happening here beyond work on an IP that is neither Magic/D&D. The head of it, James Ohlen, has experience in both video games and RPGs.
- The Rick and Morty projects; for some reason (I guess sales), collaboration with Rick and Morty continues apace. They're onto their second comic run now, and the boxed set will be released soon. I don't think much more collaboration can continue beyond this (although I can see fantasy is playing a role in the new season of the show), but sets an interesting precedent for third-party partnerships.
- The last survey D&D ran asked questions about fantasy properties beyond Wizard's brands. This could mean little beyond general market research, but is potentially interesting if Wizard's is pursuing new partnerships in the same vein as the Rick and Morty one.
- Wizard's purchased a small game studio. I actually find this not interesting at all because whether a game is made internally or externally with D&D has little difference and has no impact on whether the game is actually good.
- Hasbro is pursuing the development of a Dungeons & Dragons film. Rumors say it's for Dragonlance, but the script has been rewritten multiple times so may be something else entirely.
- Magic the Gathering will have a Netflix animated series based on Chandra, run by the Russo brothers.
Take all that together, and what you see is Hasbro/Wizard's stretching their wingspan to entertainment and third-party partnerships. However, they're doing it selectively, strategically, and very carefully. They clearly don't want any missteps.
They also appear to be relying on relationships they've already built, or one's that are already just a good fit. Paramount for the film for example already distributes the Transformers films. Rick & Morty creator Dan Harmon has a show where we plays a TTRPG.
How much Hasbro pursues these endeavors is going to be tied directly to how successful these projects are; if their a dud, they'll stop. If they meet targets, they'll keep trying methodically and slowly. If there are surprise hits, full speed ahead.