Over one spell? You're kidding, right?ecliptic said:I'd be mad if my DM took out magic missle. I'd be looking for a different DM.
Quoted for utter coolness.Pbartender said:The fact was, when my players didn't know what the spell was, they were that close to calling bullon a spell that deals a modest amount of damage, but doesn't require a saving throw, doesn't require an attack roll, ignores armor, can hit multiple targets, and practically always hits without fail.
Slobber Monster said:As a DM, this spell is really starting to bore the heck out of me. I don't think it's too good or anything, it's just the answer to way too many problems and not a very mechanically interesting one at that. Our group's Wizard and Sorcerer are 6th and 7th level, respectively, which is pretty much a sweet spot for the spell's effectiveness. The Sorcerer has it and both spent some money via the Wizard's Craft Wand feat to have CL 3 wands. So, as you can imagine, I've seen a seemingly unending torrent of magic missiles during combat lately.
Somewhere down the road if I ever start a new 3.5e campaign I think I'm either going to eliminate MM, or maybe rebalance it as a ranged touch attack spell.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.