One thing I've recently started considering in 4e is the effect of giving all classes "spellish like" powers.
In 3e and before Mages were very powerful but could be heavily nullified with certain specific spells such as silence , feeblemind and antimagic fields. It was almost the equalizer. Sure you can make an asteroid collide with the planet for 300d6 but in this antimagic room the dire rat in the corner is going to slowly chew you to death.
At times like this the trusty fighter would shove the mage aside and for once get to say, "let me show you hows its done boy".
Now my questions is assuming such antimagic still exists will it extend to the superhuman abilities all classes seem to be getting ?
I mean if a Mage has a per encounter 4d6 insta magic missle strike vs a Rogue who gets gets a per encounter 4d6 insta critical wounding strike and an some antimagic hits the field does the mage lose his abiltiy but not the rogue ?
Thoughts ?
In 3e and before Mages were very powerful but could be heavily nullified with certain specific spells such as silence , feeblemind and antimagic fields. It was almost the equalizer. Sure you can make an asteroid collide with the planet for 300d6 but in this antimagic room the dire rat in the corner is going to slowly chew you to death.
At times like this the trusty fighter would shove the mage aside and for once get to say, "let me show you hows its done boy".
Now my questions is assuming such antimagic still exists will it extend to the superhuman abilities all classes seem to be getting ?
I mean if a Mage has a per encounter 4d6 insta magic missle strike vs a Rogue who gets gets a per encounter 4d6 insta critical wounding strike and an some antimagic hits the field does the mage lose his abiltiy but not the rogue ?
Thoughts ?