Silly prestige classes.

messiahic avatar... one DM forced my PC into the darn PrC. :mad:

i haven't liked this edition since.

of course, that isn't the only reason. but PrCs are definitely one of them.
 
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starkad said:
I like the concept, but I would nominate the 'Extreme Explorer' class from Eberron simply for the name alone.

I don't know why, but whenver I think of this prestige class I think of Excitebike for Nintendo. That's probably because I read the class as "Xtreme Xplorer"
 

The Geomancer has to be the one that boggles me. I never had much problem with the idea of tapping both arcane and divine magics, ley lines, and the wierd sharing of spell traits (no armor penalty for arcanists, etc.), but the weird beast traits just don't seem to make any sense.

They could work in their own PrC, but not with the set-up of the Geomancer.

Particle_Man said:
The Oozemaster (Masters of the Wild, I think). What were they thinking? Dear God, what were they *thinking*?
:LOL:

Just Tuesday, I had a player tell me -- out of the blue -- that he'd like to try an Oozemaster. The rest of the players and I all looked at him stunned, then I said something to the effect of, "Okay, if all the characters die, we'll look into that."
 

Halfling outrider. Might just be my prejudice against the small races but I can't take the Midget Dog Riding Delta Force concept seriously.
 

The Dread Pirate from Song and Silence. Not only where they blatently ripping of a movie (I kept adding "Roberts" to the end of the PrC name the first time I read it), but the mechanics stink. I seem to remember an ability to be good at swinging from ropes...
 

I'm probably alone on this one, but Shadowdancer! Always makes me recall some vague memories of really old black and white cartoons, you know, where the person goes one way and the shadow goes another. I like the roguey-shadowy concept, but its execution does nothing for me.

And the abilities seem all wrong too. Shadow companion can kill almost all non-magical beasts, certainly all mooks, all by himself. Shadow jump is neat, but it only starts to get useful at 6th level. At that level you can jump 40 ft, which is the diameter of illumination from one torch sitting in a dungeon corridor. So if there's only one torch in a corridor, with a watchful BBEG at the end, you have a chance to sneak up on him. Never mind that your companions are at least 13th level, where they can go invisible, dimension door, abundant step, etc their way past that torch much more easily than the shadowdancer.
 



I nominate Evangelist from Complete Divine. Has anyone ever said to themselves, "I would give up my spellcasting, my undead turning, my bardic music, my bonus feats...if I could just talk to people."

They could have at least given it a cool picture, like the Priest prestige class from the Star Wars RPG.
 

Nebt Bhakau said:
I nominate Evangelist from Complete Divine. Has anyone ever said to themselves, "I would give up my spellcasting, my undead turning, my bardic music, my bonus feats...if I could just talk to people."

They could have at least given it a cool picture, like the Priest prestige class from the Star Wars RPG.

There will never be an Evangelist character in any game I run. Ever. Stupid PrC. :mad:
 

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