I would absolutely use it. Even if the only thing it could do was force an enemy to re-roll a save. That is an incredibly good use of a 1st-level slot.Honestly, I can imagine this ending up being declared a trap spell. You're using a slot, a known or prepared spell, and your reaction for a 60% chance (or so) to change an outcome in your favor. I think they added the granting of advantage to the spell because otherwise no one would ever take or cast it. Even the 95% chance to negate a crit is only situationally useful and the cost is still very high. If I can get my spellcasters to use this instead of counterspell in a round, I'm thrilled.
Say I cast a 4th-level spell and the target makes their save. Normally, it would cost me another 4th-level slot and a regular action, on my next turn, to try again. Now it costs a 1st-level slot and a reaction, on the same turn! That's bananas. Any caster using single-target debuffs should want this spell. The other effects are just gravy.
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