Simulacrum

KingCroMag

First Post
I am having some difficulty figuring out this spell. Can someone explain to me what happens when you create one? Is it a living breathing creature or is it an illusion or what is it? What if you recreate a creature vs a character what happens? For discussion lets use the following critter.

Dragon, White, Old

Huge Dragon (Cold)
Hit Dice: 24d12+120 (276 hp)
Initiative: +4 (Improved Initiative)
Speed: 60 ft., fly 200 ft. (poor), swim 60 ft., burrow 30 ft.
AC: 31 (-2 size, +23 natural)
Attacks: Bite +31 melee, 2 claws +26 melee, 2 wings +26 melee, tail slap +26 melee
Damage: Bite 2d8+9, claw 2d6+4, wing 1d8+4, tail slap 2d6+13
Face/Reach: 10 ft. by 20 ft./10 ft.
Special Attacks: Breath weapon, freezing fog, other spell-like abilities, spells, frightful presence
Special Qualities: Blindsight, cold subtype, damage reduction 10/+1, immunities, keen senses, icewalking, SR 21
Saves: Fort +19, Ref +14, Will +15
Abilities: Str 29, Dex 10, Con 21, Int 12, Wis 13, Cha 12
Skills: Bluff +25, Concentration +29, Diplomacy +25, Escape Artist +24, Listen +27, Search +25, Spellcraft +25, Spot +27
Feats: Hover, Flyby Attack, Power Attack, Cleave, Snatch, Improved Initiative, Spell Focus (evocation)

Climate/Terrain: Any cold land and underground
Organization: Solitary, pair, or family (1-2 and 2-5 offspring)
Challenge Rating: 14
Treasure: Double standard
Alignment: Always chaotic evil
Advancement: 25-26 HD (Huge)

Combat
Breath Weapon (Su): Cone of cold, 50 feet long, every 1d4 rounds; damage 8d6, Reflex half DC 27.
Frightful Presence (Ex): Attacking forces all non-dragons within 240 feet to make a Will save (DC 23). If 4 HD or less, they're panicked; if 5 HD or more, they're shaken (4d6 rounds).
Freezing Fog (Sp): Similar to solid fog, this ability also causes a rime of slippery ice to form on any surface the fog touches, creating the effect of a grease spell. The dragon is immune to the grease effect because of its icewalking ability.
Other Spell-Like Abilities: 3/day - fog cloud, gust of wind.
Blindsight (Ex): Can ascertain creatures within 240 feet using hearing, scent, vibration, and other clues.
Keen Senses (Ex): Can see human range x2 in normal light, x4 in low-light, and has darkvision up to 800 feet.
Immunities (Ex): Immune to sleep and paralysis.
Icewalking (Ex): This ability works like the spider climb spell, but the surfaces must be icy. It is always in effect.
Cold Subtype (Ex): Cold immunity, double damage from fire except on a successful save.
Spells: This dragon casts arcane spells as a 5th-level sorcerer. Save DC is 11 + spell level.


-thanks
-KCM
 

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I'll start of with the caveat that simulacrum is one of the worst written spells in the game.

It is an illusion, but a shadow illusion. This means that it is basically real for most intents and purposes, although it is not alive.

That dragon will probably end up with 14 or so hit dice. It should probably have the abilities of a Juvenile white dragon.

As long as no one brings up Empower Spell, that pretty much covers it.
 

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