WayneLigon
Adventurer
Jack of Tales said:That means putting them near a river/fertile lands or some fantastic creation (wizard operated greenhouse system with fake sun?). Well okay, they have food. How do they build/repair houses? They'd need wood, sod or stone. I suppose sod/wood are likely to be found with fertile land. What about stone for other things or metal? Is every PoL a place located within a day of supplies of wood, food, iron and not to mention copper, silver and gold for currency?
No problem putting them near a river or fertile lands; everything was like that in pre-industrial times anyway. Infertile lands are where orcs and goblins and such live. They don't need stone or metal, especially for building; most homes would be log-cabin-types or daub-and-wattle (wooden slats with clay, mud or dung and straw rammed between them) with thatch or earthen roofs. Some places might even be built slightly into a hillside like halfling homes. Villagers in these small hamlets don't need silver, gold and copper; they don't use currency, they use barter. They might well have never seen hard coinage in their lives. Your blacksmith will have that large chunk of metal for his anvil and it's probably acquirred a quasi-mystical aura about it in some people's minds.
Your towns and such will have that. In a POL settings, good-sized towns are fairly rare and that's because they are near a good quarry, or a mine.