An accord!
As soon as the group agrees, the voice slams into your mind once more:
"You please me by accepting my offer. Take my boon and rest your flesh in the ruins beyond the bridge. Then, follow the river to the singing lake and free me!"
With the last words still ringing in your mind, your bodies are suddenly struck with blinding pain. You all fall to the ground, writhing and screaming. It feels as if the blood within your veins has been set alight. Though it feels like minutes, the pain only lasts for a few seconds and when it leaves, you are left panting on the ash-covered ground.
The fire covering the fallen trees dies down and extinguishes in thick puffs of smoke that wipe away the draconic visage. You all stand and follow Torrent as she quickly but gingerly climbs over the smoldering trees. When you're all across, she stops to look at herself to see if anything physical came as a result of receiving the entity's boon. At a loss, she says:
"I don't feel any different, but I am exhausted. Shall we examine these ruins and rest while we decide what to do?"
Stretching across the river in front of you is an arc of a bridge seeming composed of branches and vines of what was once pale, white stone. Several of these vines and branches plunge into the shallow water beneath the bridge, forming supports. Off the right side of the bridge, in the middle of the river sits a tall, narrow tower, only about twenty feet in diameter, reaching up to a roof thirty feet above the bridge. A narrow walkway leads from the main bridge to a thick oaken entrance door. The tower, as well as the bridge, is currently flame-free, though blackened from decades of soot. On the far side of the bridge lies a small village built in a wide clearing, its buildings faintly visible through the forest’s ashy haze.
GM: | In game terms, here is what the boon actually provides you with:
Whenever you are reduced below 0 hit points, you automatically stabilize. Additionally, once per day, whenever you would die, unless it is from a death effect (such as an assassin’s death attack or a finger of death spell), you are instead reduced to –9 hit points and become stable. You also gain the benefit of a permanent endure elements spell and can exist in intense heat much like the effect provided by Torrent's stand the heat potions. You also ignore the effect of wounding injuries that deal damage round
after round (e.g. bleed). Finally, you cannot be checked, knocked down, or blown away by strong winds | |