Six From Gate Pass - Chapter 2: The Indomitable Fire Forest of Innenotdar


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With your group decision made, you begin to head back towards the bridge fort which you remember provided access to the White River. When you start walking out of the shrine, you start to hear something strange.

Wisps of song emerge from the ever-present roar of the forest fire. Sung in a mournful minor key, but with a discordant trace of hope in the voice, the strange melody sounds like something from the swallowing depths of an endless dream. For a moment you think you see images of tragedy and history at the edge of your vision, but then your attention snaps back to the real world as you realize the song is real, and its singer close.
 


The source of the song is not difficult to discern. Rounding a bend in the village, you can once again see the bridge and its tower fort. Standing on the bridge, perhaps 100 feet from you, is a strange looking young woman singing the song.

She has deep, vivid eyes full of fey mystery and cautious curiosity. She is emaciated, as if she has never had a full meal in her life, and light leather armor clings to her waifish body. Dark gray hair floats around her shoulders, and faintly glistening wings twitch behind her back, withered like a dragonfly that got too close to a flame.

She wanders close to the door of the tower, oblivious to your presence and she looks around curiously as she sings her strange tune. You stand there, somewhat spellbound by the song and the strange creature emitting it.

As you watch, six males of the same race climb up over sides of the bridge. Their wrinkled wings reflecting the flames of the forest. They draw short spears from sheathes across their backs and look as if they are prepared to attack.

Suddenly, one of them cries out something in a strange language and the others raise their spears and cheer.

[sblock="if you speak Sylvan"]Silence the singer! Freedom by death for the Seela![/sblock]

The woman immediately stops singing, screams and backs up in fear until she bumps into the door of the tower.
 

Arnir snaps out of his stupor as the men yell and tells his party "They're going to kill her...something about 'freedom by death for the Seela'. Perhaps we should wait and question these men afterwards?"
 

[sblock="for Arnir"]The word Seela means nothing to you. However, judging by the fact that they speak Sylvan and apparently live in the forest, you can assume that they are some kind of Fey. There are countless races of Fey, but all of them are extremely long-lived, if not ageless, and have some connection to nature, the earth, or elements.[/sblock]

Things are escalating quickly on the bridge. The men are approaching, trying to box her in and are chattering menacingly in their own tongue. From this distance, its hard to hear them, but you can tell that things are about to turn bloody.
 

At the sound of the song, it brings Alric to a melancholic mood and he looks about forlorn. It strikes a chord within him. He allows the melody to wash over him and within him. It bubbles old memories to the surface of his consciousness and in his weary, and sanity-stretched state, he looks to be at the verge of weeping. When the scene of the woman and the sylvan murderers come about he snaps back into reality.

The woman reminds him of someone, though he cannot put any substance to the feeling of familiarity. Someone he knew in Ragesia. The emotion of the song and her familiarity grips him and he gives into the feeling of the moment. He bristles, draws his sword, begins a march towards them and bellows in the best sergeant voice he can muster, "Halt! Cease. Leave her be, or feel the edge of my blade." He glowers at them dangerously and waits for acknowledgement and understanding.

OOC: This is an attempt to intimidate. If it doesn't work, Alric will attack. The roll is an intimidate roll.
 

Both the woman and the attackers turn to face the party. The men speak amongst themselves and one calls out in broken common: "This none your problem human. This Seela forest. This Seela problem. Be gone!"

The woman, whose face you can now see is tear streaked, calls out to you: "Help me strangers! Please!"

GM: Alric, intimidate requires a minute of interaction in order to change behaviour. You can try again once that condition is met.
 

Alric maintains his dangerous tone, his bared sword and his gait towards the fey, completely ignoring their attempts to rebuff him. "Explain the 'Seela problem'. Who is Seela? Is this Woman Seela? Back off now! Do not test my patience..." The last of Alric's statement seems to run off into the length of his sword.

The song lingers in Alric's mind, tugging at his heart, captivating his motivations, and almost driving him mad. His glowering regard begins to show gritted teeth, as if brittle discipline were holding back mad, violent rage.

OOC: Alric's going to continue towards them spending the required time to properly intimidate. Let me know when we get the required interaction time. I'll keep rolling, not knowing when I really should roll. Hm, 2 nine's in a row.
 

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