Six From Gate Pass - Chapter 3: Shelter From The Storm

Alric gleefully draws his sword from his scabbard and speaks the arcane word to activate it. It begins glowing with a soft greenish light that provides illumination as if it were a torch.

He follows Kirio's lead, his armor chinking and rattling rather cacophonically.
 

log in or register to remove this ad

********
Caves - Northern Hallway

The only sounds you hear are a soft clicking and clacking, similar to a scattering of pebbles across a stone floor, gently muted through the door. You do not find any traps on the door.
 

Hrimr quitely grabs his Warhammer and motions for everyone else to draw weapons. He points to his ear and to the door to signify that he hears something.

When everyone is ready he pushes open the door.
 

********
Caves - Northern Chamber

This large stone room is a curious sight. Over half of the room (the north most portion) has fallen away in a large sinkhole similar to the burial chamber to the west. The hole is probably thirty feet by thirty feet and the walls and ceiling around the hole have also largely crumbled away or lay in piles of rubble along the edge of the pit. The pit itself is covered in thick white webbing that probably runs down the shaft.

The walls and floors are covered in the dried bloody designs of great spiders and a crude statue or effigy of a spider has been fashioned out of rocks, stained hides, sticks and more dried blood dominates the west corner of the room. As you shine your lights around, you see a swarm of small spiders scatter off the motionless and bloated form of a dead human who is bound at the wrists and feet near the effigy. The tiny spiders scatter down the shaft with a clicking sound. Your light also glints off of what appears to be scattered coins near the edge of the pit.
 
Last edited:



Alric looks into the room over Hrimr's shoulder warily.

"I'd bet good platinum that sinkhole goes down into the spider's lair. How do we want to handle this considering we just pissed on the creature's bed so to speak?"
 

Kirio grins evily at Alric "well, the little fu;):):cool::]:eek: are obviously worshiping the thing and giving it offerings. Maybe we just push you in and see if it gives us the decanter in exchange?" He winks at him and laughs, then walks past Hrimr into the room.

He walks over to the effigy and inspects it, then searches the unfortunate victim bound at its base...
 

Alric grumbles incoherently at Kirio's teasing jest then walks into the chamber behind Kirio not wanting to look like he's too cowardly to do so. He walks up to the edge of the sinkhole and peers warily down it.
 

********
Caves - Northern Chamber

Kirio, the effigy is nothing more than a creepy collection of odds and ends that have been thrown together in the shape of a spider. The large pool dried blood in front of it is a macabre indication that evil deeds may have taken place.

The bound human reeks of dead flesh and the chemical scent of venom. His flesh is so bloated and malformed that it reminds you of a really full waterskin. There isn't much on him, asides from a stained and tattered robe similar to the ones used by the students at the Lyceum. Half-hidden in his boot is a blood-stained piece of parchment. On it are a few entries which were written in ink, and then, towards the end of the page, in what looks like charcoal.

The parchment seems to be a list of spell or alchemical components: black moss, mandrake root, fire ants, mangrove bark, stirge wings, adder venom, etc. The markings in coal read as follows: "...came in the night, goblins by the handful. They killed most of the party and took Cheryl and I to some camp. There were two others here, merchants by the look of them. One by one they were taken into the caves ... with those terrifying spider markings ... and none came out. There are spider markings everywhere. Cheryl was taken yesterday, her screams haunt my dreams. If anyone finds this letter ..."

Alric, you peer down the shaft, using your sword to light the way. You can only see as far as forty feet down and it does not seem like a bottom is visible . The shaft must have been an ornately carved circular stairwell as you can make out sections of the stairs that still jut out from the walls. Here and there along the web clogged walls of the shaft are the desiccated bodies of humanoids, bound in spider silk and left hanging. Additionally, there are three small backpacks that hang from the webbing at various depths. The sound of pouring water echoes up quietly through the shaft and you can just make out a small alabaster white jug laying on its side on a section of old stairway. A seemingly endless steam of water pours from its mouth and sprinkles down into the darkness.

GM: FYI - Given the amount of webbing, craggy rock and sections of broken away stairs, it is possible to climb the walls of the shaft.

The backpacks hang at 15 feet, 20 feet and 40 feet below. The jug is 40 feet below.
 
Last edited:

Remove ads

Top