Six Nights to Yearsend (Ptolus Group B)

After an awkward pause, Aliaster looks up and raises an eyebrow towards you. "What is it? Are you too busy trying to stare down our guards instead of speaking on what you have to say? Hmmm... some of you look familiar to me. You're not what I normally would expect of mercenaries working for Vladaam gold. Times must be tough all over."
 

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Verosh blusters out the infernal varlet's mockery, "We are not working for you, we are here to.. ascertain your connections with the victims, and your motives for the bounty." he says grimly, before anyone else in the group can come up with a more diplomatic response, hoping his force of personality will win the day.
 

Aliaster seems surprised at Verosh's statement, but recovers and answers the question. "I think it would be best to describe our connection with the Knights to have been an antagonistic one at best. Oh, they would repeatedly come up with something that would cause us some embarrassment in the everchanging politics of the Noble Houses, and it was no secret that many of my family wished them ill. Still, my family and I have no interest in mercenaries just walking into estates and wiping out entire groups of friends and relations. After all, what happened to our political enemies could just as easily happen to us. So we put out a bounty, and an expensive one, because we are concerned citizens that have no desire of seeing our beloved city fall into chaos. Now, if you don't have anything else that you need I'll have our men see you out." As Aliaster speaks he pulls out two potions from a nearby drawer and puts them next to the one he is in the process of brewing.
 

"I can see how such chaos would be problematic," says Glau as he looks about the lab with curiousity. "So how do you feel about the Vai?"

[sblock=OOC]Glau is attempting to goad Aliaster into revealing more information then he wants to. (Bluff I guess, if you're making a skill check).

I assume we'll be escorted out momentarily. My aim at this point is to learn as much as possible about the layout of the building and grounds, the disposition of the guards, etc., as I expect we may need to return here by stealth or force at some time in the future.
[/sblock]
 

Aliaster smirks as he drinks one of his potions, although you don't see any visible affects from it. Two more remain in his hands. "Well, most noblemen would admit that the Vai are the kind of men you should avoid. They are vicious and efficient, but otherwise I find them to be a double-edged sword. Just because I may be paying for them one day might not mean that someone else will pay more later, and use them against me." It's not an admission of familiarity with the Vai, but it certainly isn't anything the spellcaster seems to be denying.

Glaus
[sblock]
In your mind you think about what you saw in regards to the guards. You noticed that the guards seemed to patrol the grounds and near Aliaster so they may provide him protection. However, they seem to walk around in an impatient and almost random pattern that leaves holes in their security, but is also somewhat intimidating when it comes to guessing where they may be next. Also, you get the impression that Aliaster knows more than he is letting on when it comes to the Knights of the Golden Cross, as he is careful in how he answers. Yet he seems to also be confused about the events that transpired. It's almost as if he feels some kind of partial accountability.
[/sblock]
 

Glau nods. "Well I suppose we should be going then." He turns and strides purposefully towards a different door then he entered from.
 


Glau is able to open the door as Skrymer puts his body between him and the bodyguards and Aliaster. Inside he finds a long room with reagents and strange ingredients and concoctions that line the walls. This is likely where Aliaster stores the things he needs for his alchemical work. Still, the move does not help make friends.

One of the large bodyguards grabs Glau roughly by the wrist and pulls him back, then steps up into his face and asks, "The way out is back that way, lout!"

Aliaster seems to be a bit more shaken by Skrymer, and the man downs another potion which leaves only one left and begins to make the motions and incantations of a spell.
 


Worried about the situation, Aliaster finishes his spell and turns into a gaseous form before your eyes. He sinks down and disappears into a small hole in the floor, while the guards begin to roughly escort you out of the estate. Practically tossing you out the door, one tells you, "You best not be seen here again if you know what's good for you!"
 

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