mistergone
First Post
Argus Decimus Mokira said:Hey
Mistergone: Thanks a bunch, I'll check it out. I've heard that some stuff from Swashbuckling Adventures is underpowered compared to normal D&D - would this be an exception to that statement?
-el snipo-
-Matt
The thing with Swashbuckling Adventures you have to consider is that it is based in a low-magic campaign setting. Seafaring, sword duelling, and flintlock firrearms are that world's things. Sure, it has other elements, but overall, it's low-magic, so a lot of the rules it presents are skewed towards making characters more skilled/effective in other areas. As others have said about it, using the rules presented in SA in a regular D&D campaign would unbalance the game in some ways. Personally, I love low-magic settings.