CHILD
"Child" is an inherited template that can be added to any living, corporeal, humanoid creature (referred to hereafter as the base creature).
A Child uses all the base creature’s statistics and special abilities except as noted here.
"Child" is an inherited template that can be added to any living, corporeal, humanoid creature (referred to hereafter as the base creature).
A Child uses all the base creature’s statistics and special abilities except as noted here.
- Small Size +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters.
- Base land speed of 20 feet. Dwarven children have a base land speed of 15 feet.
- In addition to the bonuses and penalties that the base creature has, it gains +2 Dex,-2 Wisdom. (removed +2 Charisma, -2 Strength)
- +1 Luck bonus to all saving throws except mind-affecting spells and effects. (previously Racial bonus)
- +2 racial bonus on Climb, Balance, Move Silently checks. (removed Jump, Swim, Hide)
- -2 racial penalty on Concentration and all Knowledge checks.
- -2 penalty on saving throws against mind-affecting spells and effects.
- A Child must rest for an additional 2 hours per day.
- Favoured Class: Rogue.