D&D 5E Skiing and Snowshoes help

rgoodbb

Adventurer
Hey folks.

As the title suggests, can anyone nudge me in the right direction for rules/ideas on skiing, snowshoes and travel speed up and down the slopes?

Cheers in advance.
 

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I don't know of any official rules, but it seems the simplest solution is to just have snow be difficult terrain and skis and snowshoes allow those who wear them to ignore difficult terrain in snow. Practically speaking, this means the PCs pay a little gold for more mobility.
 

I don't know of any official rules, but it seems the simplest solution is to just have snow be difficult terrain and skis and snowshoes allow those who wear them to ignore difficult terrain in snow. Practically speaking, this means the PCs pay a little gold for more mobility.

Thanks iserith. If considering a chase where one group has the skis and the other the shoes, would you grant any kind of bonuses uphill for the shoes and vice versa for the skis?
 


Thanks iserith. If considering a chase where one group has the skis and the other the shoes, would you grant any kind of bonuses uphill for the shoes and vice versa for the skis?

If you're using the Chase rules from the DMG (pages 252 to 255), you could do something like advantage on the Constitution check for exceeding the number of Dashes.
 

As others have said, no official rules.

I would say that depending on conditions, snowshoes or skies can be practically a requirement for any movement. I'd go beyond normal difficult terrain for certain conditions to a simple 5 foot of movement without either.

You can go a little faster downhill with cross-country skies, but not nearly as fast as with dedicated downhill skies. Going uphill in skies is also going to be more difficult, but I would say that going uphill in the snow is always going to be difficult terrain.
 

A quick google search and I couldn't find anything, but speaking from (not very extensive) experience. Moving through uncompacted snow is VERY difficult without footwear. And snow in the countryside is almost always uncompacted.

I would discount alpine ski's since they are very specialised and didn't really appear until skiing became recreational. So for skis think Nordic skiing, even if the chase is based in mountainous terrain.

Ski's over a big speed advantage on a downhill, even a gentle one, if you know what you are doing, they aren't much of a problem going uphill. But become a liability in closed terrain, dense forest, rocks protruding through the snow, etc. The ski's are also a problem if you get into combat. The quick release mechanism most people know of didn't exist until the 60's (I think), so for D&D once they're on, they're on. Getting up with ski's on is also a bit of a problem.

Snow shoes are really just specialist footwear that negate the problems of trying to walk on soft snow.

So maybe something like this:
With no appropriate footwear: Movement is reduced to 5ft and you have to pass a CON check to avoid fatigue after each turn, (trust me, this is probably generous) but cap this at one or two levels of fatigue.

Ski's negate the penalties and allow a free dash action as part of your move, if the whole move is downhill and in a straight line. Actions in melee are at disadvantage. Standing from prone costs all your movement.

Snow shoes negate the penalties, but offer no other benefits or penalties.
 

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