Malin Genie
First Post
I feel that there are too many skills at the moment - or at least that many of the existing skills overlap.
Suggestions:
Balance and Tumble could be combined into Acrobatics. Characters in medium or heavy armour could still use the 'Balance' aspects of the skill, but couldn't use the 'Tumble' aspects.
Innuendo and Read Lips could go together ('Covert Communications' - too tired to think of a better name at the moment.) Neither is taken much, but together they provide IMHO a reasonable reward for the allocation of skill points. SHould be Wis-based rather than Int-based.
Use Rope could be removed entirely. Characters with Profession(Sailor), Profession (Gaoler), Profession (Spelunker) etc could have specific ability with respect to tying ropes, but to make it a skill in and of itself is overkill IMHO.
Intimidate could probably be removed. 'Frightening people' is better represented IMHO by raw presence (Cha) than a learnt skill. I haven't really seen Intimidate used effectively in any of my campaigns.
Animal Empathy should be combined with Handle Animal. To be a good handler automatically involves being able to read the mood of animals, communicate nonverbally with them etc. Having a separate skill is not required. The 'new' skill would be class for Rangers and Druids, CC (not exclusive) to everyone else.
Any thoughts?
Suggestions:
Balance and Tumble could be combined into Acrobatics. Characters in medium or heavy armour could still use the 'Balance' aspects of the skill, but couldn't use the 'Tumble' aspects.
Innuendo and Read Lips could go together ('Covert Communications' - too tired to think of a better name at the moment.) Neither is taken much, but together they provide IMHO a reasonable reward for the allocation of skill points. SHould be Wis-based rather than Int-based.
Use Rope could be removed entirely. Characters with Profession(Sailor), Profession (Gaoler), Profession (Spelunker) etc could have specific ability with respect to tying ropes, but to make it a skill in and of itself is overkill IMHO.
Intimidate could probably be removed. 'Frightening people' is better represented IMHO by raw presence (Cha) than a learnt skill. I haven't really seen Intimidate used effectively in any of my campaigns.
Animal Empathy should be combined with Handle Animal. To be a good handler automatically involves being able to read the mood of animals, communicate nonverbally with them etc. Having a separate skill is not required. The 'new' skill would be class for Rangers and Druids, CC (not exclusive) to everyone else.
Any thoughts?