Very happy that the 40K mark was reached and that N.O.W. will move forward. I really love what I see in the playtest docs and it has gotten me to go from long-time reader and lurker to actually post something.
I understand the reluctance to allow characters at the Starting Tier to take a skill repeatedly as it could be rife for abuse. That said, in walking through the character creation process, it feels to me overly restrictive. What it the rule was Max Skill = Tier +1 rather then Max Skill = Tier. That way a starting character could get Longswordx2 if they want to really focus there. A character after 4 traditions is often around 30 years old and so the idea of them being at a "professional" rather than "proficient" level seems reasonable. So that would be 1 extra die + the opportunity to benefit from an additional die via the quality of an item; but most characters won't start with a superior item. An additional possible limits would be to disallow taking the same skill in consecutive stages of character creation and/or to limit a character to a single skill that can be taken more than once before starting. This also might be a candidate for an optional rule or house-rule to tune the power level of campaign out the gate.
What do other people think about the current limitation and the reasoning behind it ?
- Terry
I understand the reluctance to allow characters at the Starting Tier to take a skill repeatedly as it could be rife for abuse. That said, in walking through the character creation process, it feels to me overly restrictive. What it the rule was Max Skill = Tier +1 rather then Max Skill = Tier. That way a starting character could get Longswordx2 if they want to really focus there. A character after 4 traditions is often around 30 years old and so the idea of them being at a "professional" rather than "proficient" level seems reasonable. So that would be 1 extra die + the opportunity to benefit from an additional die via the quality of an item; but most characters won't start with a superior item. An additional possible limits would be to disallow taking the same skill in consecutive stages of character creation and/or to limit a character to a single skill that can be taken more than once before starting. This also might be a candidate for an optional rule or house-rule to tune the power level of campaign out the gate.
What do other people think about the current limitation and the reasoning behind it ?
- Terry