I answered Lemoncurry.
My only "requirement" is that skills exist, and you can both improve in a skill and gain more skills as you level up.
From the mechanics in previous editions and derivatives, I like PF Beginner the best. That doesn't mean they can't come up with something even better of course.
Edit: PF Beginner has a short list, class skills and skill ranks, but allows becoming good at cross class skills and encourages versatility due to the initial +3 for class skills. You can play it simple by choosing skills to max or more complex by individually allocating points each level.
My only "requirement" is that skills exist, and you can both improve in a skill and gain more skills as you level up.
From the mechanics in previous editions and derivatives, I like PF Beginner the best. That doesn't mean they can't come up with something even better of course.
Edit: PF Beginner has a short list, class skills and skill ranks, but allows becoming good at cross class skills and encourages versatility due to the initial +3 for class skills. You can play it simple by choosing skills to max or more complex by individually allocating points each level.
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