I like skills -- that is the simple truth of the matter.
To be perfectly honest D & D could go even further down the skills road than it ever has and I would be happy.
For me it is the addition and variety of skill that give a class based system the ability to make characters more unique. I am not really interested in a system where a fighter with a 16 strength is a fighter with a 16 strength and not significantly different from any other. If I want that I'm pretty sure I can dig out a copy of OD&D and just back to play them as you roll them (although being OD&D I am more lilely to be playing a fighter with a 12 or 13 stength).
To be perfectly honest D & D could go even further down the skills road than it ever has and I would be happy.
For me it is the addition and variety of skill that give a class based system the ability to make characters more unique. I am not really interested in a system where a fighter with a 16 strength is a fighter with a 16 strength and not significantly different from any other. If I want that I'm pretty sure I can dig out a copy of OD&D and just back to play them as you roll them (although being OD&D I am more lilely to be playing a fighter with a 12 or 13 stength).