Tales and Chronicles
Jewel of the North, formerly know as vincegetorix
Hey everyone,
I plan on running my group thru LMoP + PotA set in the Nentir Vale starting next week, but one friend/player and I are already planning our next campaign. We'll probably convert an old Fantasy Age game that never ended to 5e, using an home setting and OotA, but we're still looking for other options. Some of our players are bigtime MTG players, and even if I cant for the life of me understand the rules of the card game, love the setting and his conversion to 5e in the different Planeshift:X. We had the idea to try CoS in Innistrad and I'd kind of love Dming SKT for them, but set among the floating islands of Zendikar.
I'm not an expert on Zendikar's lore, but what classes/Archetype would you say make more sense for the setting, and which would you remove? For now I'd keep:
Cleric: Removed
Warlock: Demon (Fiend), Angels (Undying Light), Ancient Planeswalker (Seeker)
Ranger: As is, plus the Horizon walker
Fighter: As is
Druid: As is, + Twilight
Wizard: Invoker, Abjuration, Necromancy
Rogue: Thief, Scout, Swashbuckler
Barbarian: Totem, Zealot, Storm
Bard: Called Shaman or Animist-» Lore, Valor, Whisper
Paladin: Removed
Sorcerer: Called Roilmage-» Chaos, Storm, Pheonix
I plan on running my group thru LMoP + PotA set in the Nentir Vale starting next week, but one friend/player and I are already planning our next campaign. We'll probably convert an old Fantasy Age game that never ended to 5e, using an home setting and OotA, but we're still looking for other options. Some of our players are bigtime MTG players, and even if I cant for the life of me understand the rules of the card game, love the setting and his conversion to 5e in the different Planeshift:X. We had the idea to try CoS in Innistrad and I'd kind of love Dming SKT for them, but set among the floating islands of Zendikar.
I'm not an expert on Zendikar's lore, but what classes/Archetype would you say make more sense for the setting, and which would you remove? For now I'd keep:
Cleric: Removed
Warlock: Demon (Fiend), Angels (Undying Light), Ancient Planeswalker (Seeker)
Ranger: As is, plus the Horizon walker
Fighter: As is
Druid: As is, + Twilight
Wizard: Invoker, Abjuration, Necromancy
Rogue: Thief, Scout, Swashbuckler
Barbarian: Totem, Zealot, Storm
Bard: Called Shaman or Animist-» Lore, Valor, Whisper
Paladin: Removed
Sorcerer: Called Roilmage-» Chaos, Storm, Pheonix
Last edited: