Pants said:
Portals and Planes had Chaos Minions which seemed pretty good from what I remember.
Word of warning -- the little bad luck ability they get is much more annoying than it might sound at first. But if you have players that are mowing over the opposition, it might be just the ticket.
Denizens of Avadnu has the Xxyth which might work (again, change the alignments).
Xxyth are cool for their own reasons.
Incidentally, I know few people use JH Namegen Gold, but if you happen to use it, I have scripts for generating both Ei'risai and Xxyth. Though you might be able to hammer it into shape for tablesmith or inspiration pad, etcetera.
Example outputs:
[sblock=Ei'risai]
Head: Squid, Hands: Paws, Legs: Lizard, Tail: Prehensile, Hide: Feathered, Other: Diseased, Immunity: Fire
Head: Horse, Hands: Reptilian, Legs: Hyena, Tail: Heavy, Hide: Heavy scales, -10 move, +4 na, Other: Bony protrusions - +2 dmg in grapple, Immunity: Sonic
Head: Weasel, Hands: Hooves, Legs: Ape, Tail: 1 - Heavy 1 - Rat, Hide: Rough/leathery, Other: Extra head, Immunity: Acid
Head: Great cat, Hands: None, Legs: Rat, Tail: Dog, Hide: Sandy, Other: Secretes slime +4 Escape Artist, Immunity: Electricity
Head: Wolf, Hands: Wings, Legs: Bull, Tail: Heavy, Hide: Furry, Other: Features off-center, Joints bend backwards, Horrific odor, Immunity: Electricity
Head: Bear, Hands: Primate, Legs: Hyena, Tail: Heavy, Hide: Rubbery, Other: None, Immunity: Cold
Head: Squid, Hands: None, Legs: Weasel, Tail: Heavy, Hide: Rubbery, Other: Flicking lizard-like tongue, Immunity: Fire
Head: Horse, Hands: Pincers, Legs: Bear, Tail: 1 - Heavy 1 - Stinging, Hide: Feathered and Scaly, Other: Diseased, Immunity: Electricity
Head: Ape, Hands: None, Legs: Great cat, Tail: Heavy, Hide: Inorganic, Other: Extra eyes - half flank penalty, Immunity: Sonic
Head: Bear, Hands: None, Legs: Squid, Tail: Cosmetic, Hide: Heavy scales, -10 move, +4 na, Other: Extra head, Immunity: Cold
Head: Alligator, Hands: Pincers, Legs: Raptor, Tail: Rat, Hide: Rubbery and Heavy scales, -5 move, +2 na, Other: Diseased, Immunity: Electricity
Head: Squid, Hands: Pincers, Legs: Great cat, Tail: Prehensile, Hide: Furry, Other: Giggles constantly, Features off-center, Diseased, Immunity: Electricity
[/sblock]
[sblock=Xxyth]
Medium Greater Xxyth with abilities: Death Throes, and Carapace.
Huge Arch Xxyth with abilities: Soulburn, Corruption, Divide, Shatterer, Soulripper, Wings, Tusks, Scythe Stalks and All-around Vision.
Gargantuan Arch Xxyth with abilities: Cursed Wound, Cursed Wound, Divide, Death Throes, Infernal Wound, Improved Grab and Wings.
Medium Greater Xxyth with abilities: Death Throes, Energy Drain, Haste, Scythe Stalks, Wings and Flailing Tentacles.
Gargantuan Arch Xxyth with abilities: Spell Warp, Infernal Wound, Energy Drain, Energy Drain, Improved Grab, Swallow Whole and Scythe Stalks.
Medium Arch Xxyth with abilities: Soulburn, Cursed Wound, Cursed Wound, Energy Warp, Wings and Scythe Stalks.
Huge Greater Xxyth with abilities: Dark Chant, Trapped Souls, Serpentine Body and Serpentine Body.
Medium Arch Xxyth with abilities: Cursed Wound, Spell Warp, Trapped Souls, Divide, Dark Chant, and Tusks.
Large Arch Xxyth with abilities: Breath Weapon, Soulburn, Aura Eater, Energy Drain, Carapace, All-around Vision, Scythe Stalks and Improved Grab.
Large Greater Xxyth with abilities: Death Throes, Carapace, Swallow Whole and Scythe Stalks.
Large Greater Xxyth with abilities: Weaponeer, Fear Aura, Trapped Souls, and Improved Grab.
Huge Greater Xxyth with abilities: Fear Aura, Death Throes, and Flailing Tentacles.
[/sblock]