Slaves of the Dragon (orsal judging)

Jack rides Rover up to the town alongside Katherine. He waves congenially to the guards as they pass through the gate, but otherwise keeps his mouth shut and lets Katherine do the talking.
 

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fuzzy said:
Rika, Planus, Thanyvan, Veras-Re and Quarion scout the surroundings of Grenton

Planus happily takes point, veering ... south, as the scouting party splits off a couple of miles from Grenton. Planus in his best serious voice says, "Alright men, keep your eyes open and your ears - ", breaking into a giggle, "hahaha, I just can't do it. You know what to do." He leads the way looking out for tracks or any other sign of kobolds, leading his horse if necessary. He is not yet attempting to move stealthily, but will do so if anyone suggests it.

OOC: If anyone wants to do something different, just reign Planus in.
Spot +4, Listen +4, Survival +6, Move Silently +3, Hide +7 when applicable.
 

Opales salute gently the guards as they tolds them what awaits them into the town, smiling at them, and letting Katerine talking for the group.
 


Wilderness Team

The dwarf Veras-Re rides behind the rest of his party, keeping his eyes on the area, in case of any ambush. He also spares several glances at the sky, hoping that their enemy does not come swooping down on them. Logic tells him that the Dragon could not yet know of the fate of its minions... but then, Veras-Re has heard too many stories of incautious adventurers meeting their demise after thinking that they've outmaneuvered their draconic adversary.

He grunts at Planus' attempt at playing Commander, probably one of the more friendly sounds coming from the hideous dwarf. He has no intention of doing any kind of leading, but he follows the orders of the most experienced and confident sounding of his team-mates.

Veras-Re may be a grouch, but he's also a team player.
 

Rika

Rika follows Planus through the woods. We should probably try being a little sneakier. Just in case we have company. She continues keeping an eye out for any tracks or oddities.

[SBLOCK]Spot +2, Listen +2, Search +4, Move Silently +2, Hide +2[/SBLOCK]
 

Village:
[sblock]"Eh? Hot meal? Ask yer host if they can spare one." the man says as he readjusts the flags. He thinks, then asks "Haven't seen a child lost in the wild, have you?"[/sblock]

Wilderness:
[sblock]The wilderness group circles Grenton in a safe distance from the watchtower. The cautious eyes of the group check both the ground for tracks and the sky for dragon shadows, but don't find either yet. You pass another watchtower to the east of Grenton. Despite the obvious snores coming from the tower, you get some more distance.[/sblock]
 

"A child?" asks with surprise Opales. "You means a child is wandering alone in the wilderness. What happen if she ever falls on some brigands, or worst, a band of goblins or kobolds. Sad things we didn't. Have anyone already seeking her?"

OOC: Bluff +10
 

Farid responds, "Are we to go door-to-door asking for quarter, or are there some kind hearts you know the direction of that are likely to give some shelter?"
 

Wilderness
[SBLOCK]Planus continues on. He whispers to his companions, "Snoring guards, eh? Guard duty is boring, but if a dragon were stopping over for dinner more often than not, I don't think I'd fall asleep.[/SBLOCK]
 

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