Sleep Poison not a Sleep Effect?!?!?!?!?!

Wow. Just after I've surrendered you actually find proof of it. Crap, why couldn't you have found that a lot earlier?! Lol. Big thanks, now I know, once and for all, officially, that I am wrong. Thanks.
Big reason is that a lot of folks around here feel the official FAQ has made some questionable decisions and thus they don't give it much weight.


This ruleset rather than operate by human logic sometimes seems to operates by computer logic.

Rather than a half dragon Giant being effected by anti giant abilities because "Hey he is still half giant", instead you go to the Type: entry, which was changed from Giant to Dragon by the Half-Dragon Template.

A GM who want to make make changes to a game he is running is well within his/her prerogative. Indeed many times a poster will point out how things work by the Rules As Written {RAW} but add a caveat about how they believe the Rules as Intended {RAI} should work or they might simplly state how they feel how things ought to be.

On a lighter note, if I wanted to post my build, can I do it here? Or should I start a new thread?
I doubt anyone would mind either way. You could even EDIT your title of the first post to rename the thread for that purpose.
 
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Ugh. Designed to Lose fights are the worst. If they lack the chance, no matter how remote, that you can win... It's not a fight, it's a cut-scene. No-one likes huge character alterations from cut-scenes.

And appologies for not finding the proof meself, I was browsing before bed and couldn't be bothered to look up anything until today. It *did* sound like you had found the proof yourself and chose to dismiss it though. That's likely where a lot of the vehemence came in. Try telling the DM you'd prefer a little more trust in him, and that can't happen if he is forcing things on the party in an unbeleiveable way (the party losing and not knowing it was designed that way is fine; auto-winning is not).
 

The example you provided only entails when a character is between -1 to -9 hit points. As I stated with non-lethal damage, these would be exceptions to my argument. As they are natural, physical examples of being rendered unconscious.

When I said find me where unconscious characters cannot be woken up, I meant an example where an effect has rendered a character unconscious (not asleep), and says he cannot be awakened.

Show me where it says a petrified character cannot be awakened. Just give 'em a good ol' slap, right?

Because unconscious does not list away to become conscious, other than losing the unconscious condition, that's why. There are NO exceptions stated in the description of unconscious I listed.

In any case, sleep and unconsciousness, in real life, are completely different.
 

Big reason is that a lot of folks around here feel the official FAQ has made some questionable decisions and thus they don't give it much weight.

Which means we must weigh each argument based on its own individual merits, rather than rejecting or accepting them outright simply because they are from the FAQ.

At any rate, I feel the FAQ's response is quite reasonable, the way it makes the distinction between sleep and unconsciousness. :)
 

Show me where it says a petrified character cannot be awakened. Just give 'em a good ol' slap, right?

Because unconscious does not list away to become conscious, other than losing the unconscious condition, that's why. There are NO exceptions stated in the description of unconscious I listed.

In any case, sleep and unconsciousness, in real life, are completely different.

Okay pawsplay...I already gave up, you can stop arguing now. There's no more battle to be fought.

Anyways, for those interested, my dragon shaman build!

I decided to take dragon shaman all the way to 20 and I've decided each feat up until level 12. I have no idea what to take anymore that would be useful around the time I would take it. I stay a dragon shaman to get full progression of the breath weapon and auras. I decided my first two feats would be shield related. I had originally decided to take one level of barbarian and take Extra Rage and Power Attack as my Level one feats, but quickly learned that power attacking with a 2/3 BAB is the suck. I decided to go front-line melee, at least for my first two feats. The rest would be meta-breath/DDA.

CN Human Red Dragon Shaman
1. Shield Specialization (Heavy), Heavy Armor Proficiency
3. Shield Ward
6. Clinging Breath
9. Maximize Breath
12. Double Draconic Aura
15. ?
18. ?

On a side note, if I combine Maximize Breath and Clinging Breath, how much clinging damage do they take?
Example: Currently my breath weapon does 4d6 damage. Maximized, it does 24. Do they take 12 damage each round? Or do they take half of 4d6?
 

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