carborundum
Adventurer
Now we're cooking with gas 
Cheers!

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carborundum said:...The feat in question is Fell Drain, and it is a metamagic effect with a +2 level cost. It basically says "any living creature that is dealt damage by the spell also gains a negative level."
If a Shield stops a magic missile regardless of metamagic (and these feats didn't exist when that was written) then it does no damage and gives no level drain...
Some players I've known would protest that's unfair, since the PC's loot would be worth proportionately less.Artoomis said:To be fair to the PC who is using these Magic Missles, The Brooch of Shielding that is absorbing the damage should not start out at the full 101 hit point capability. Some percentange of that should have been used up in previous encounters.
Nifft said:Some players I've known would protest that's unfair, since the PC's loot would be worth proportionately less.
Like giving an NPC a wand of fireballs with just 5 charges left.
Cheers, -- N
Really? Okay, let's look at a more extreme example: an evil NPC Wizard with 10 kobold apprentices (teifling wizard 7 + 10x kobold sorcerer 1).billd91 said:Nothing unfair about that if you calculate the value of used item, prorated for the amount of charges remaining, and then use that value when kitting up the NPC and balancing the treasure amount.
Nifft said:Really? Okay, let's look at a more extreme example: an evil NPC Wizard with 10 kobold apprentices (teifling wizard 7 + 10x kobold sorcerer 1).
Consider the difference between full one wand of scorching ray and ten wands of scorching ray (5 charges each).
The latter puts the party at a marked disadvantage, despite its identical cost. (This is because wand prices only work if they're usually fully charged. Wands are a 50% discount over scrolls, and this has to be for a reason, right?)
Cheers, -- N
It's actually just a matter of degree. Both are abuses: one is more obvious than the other.Artoomis said:Sure, but that's just abusing the system.
It's absolutely reasonable that the wands and other charged items an NPC has are not fully charged. It's just as likley as, over time, that the PC's items are not fully charged.
Nifft said:...I'm careful not to make NPCs with wands that are less than half full, because I want to be morally in the black when I deny my players the ability to buy and/or craft wands with fewer than 50 charges. ...
Cheers, -- N