DrunkonDuty
he/him
I like slow advancement. It allows time to stop and smell the roses; to savour the moment. I'm happy to fart-arse about role-playing lots of social interaction. Interacting with the GM's world, getting an idea of history and politics. That sort of thing. No need to level for this.
Plus it feels better for the story. If I'm fighting a campaign against a tribe of orcish barbarians I want to fight orcs; not discover that they're really just catspaws for the bloody drow/mind flayers/giant space hamsters or what have you because tougher encounters are called for.
Of course I do like rewards. But there are things other than than XP. Bling is nice. But so to are contacts and fame. Even just a bit of local fame: You walk into the bar at the cross-roads and locals line up to buy drinks for the one who captured the notorious outlaw, Black Bart.
And it helps that I like low level play.
Plus it feels better for the story. If I'm fighting a campaign against a tribe of orcish barbarians I want to fight orcs; not discover that they're really just catspaws for the bloody drow/mind flayers/giant space hamsters or what have you because tougher encounters are called for.
Of course I do like rewards. But there are things other than than XP. Bling is nice. But so to are contacts and fame. Even just a bit of local fame: You walk into the bar at the cross-roads and locals line up to buy drinks for the one who captured the notorious outlaw, Black Bart.
And it helps that I like low level play.