SRD said:You can only take a 5-foot-step if your movement isn’t hampered by difficult terrain or darkness. Any creature with a speed of 5 feet or less can’t take a 5-foot step, since moving even 5 feet requires a move action for such a slow creature.
SRD said:Here’s what it means to have a clear path. First, you must move to the closest space from which you can attack the opponent. (If this space is occupied or otherwise blocked, you can’t charge.) Second, if any line from your starting space to the ending space passes through a square that blocks movement, slows movement, or contains a creature (even an ally), you can’t charge. (Helpless creatures don’t stop a charge.)
Thanee said:Can't find the part in the SRD, which says you cannot make a 5 ft. step then, but it is in the glossary in the back of the PHB under "half-speed" (or so).
Bye
Thanee
PHB: p309 said:half speed: When restricted to moving at half speed, count each square moved into as 2 squares, and every square of diagonal movement as 3 squares. If you are restricted to half speed, you can’t run or charge, nor can you take a 5-foot step.
srd said:If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn.
I forsee a long discussion as to whether or not "your speed is halved" means the same thing as "half-speed".Ogrork the Mighty said:No. When you're speed is halved (when you're at half-speed), you pay double the normal movement costs per square. Not halved and then double. The second part is simply describing what the first part means.