Ranger REG said:
AFAIC, Small folks will craft weapons appropriate for their size, not the size of humans, just as human weaponsmith would craft weapon appropriate for humans, not for ogres.
Agreed, but why would they fashion small equivalent of human weapons when 1)using said weapons puts them at a disadvantage, being designed for human size and weight and given the dominance of the larger races (unless you have mongul halflings in your campaign

), and 2) when said weapons will be nearly identical to human weapons of the same size. The handles may be an inch smaller in length, and the weapon balance would be no different from knives, daggers, clubs, and other tools (given that we are not applying magic to the senario, these objects would all operate around the same physics). Also note that humans have made and use weapons with handles less than an inch in thickness. This thick is as much for comfort as it is for reinforcing the tang in said handle.
As I mentioned earlier, their are stiletto style blades with handles no more than 1/2" x 3/8" and 4" long, wielded by humans. Said stiletto weights less an a pound. Would a small race suffer a -2 for using this weapon, simply because it isn't weighted for them? Also note that this is not an unusual design.
Got another question for ya! I haven't fully perused 3.5 yet, so:
Does a small quarterstaff do a d4 in damage? If so, why? A quarter staff is effectively a double club, working on similar lines as the double sword and double axe. A small quarterstaff would be roughly 3-4 feet in length.
This is the same as a club! Why the rediuction in possible damage? We can argue that a club has a thick meaty end or that a small quarterstaff is not as thick, but remember that police butons are roughly an inch thick, and the older variants were made of wood. Also, if a either is made much thinner, tney would break. The ASP's are generally smaller in diameter, but the bulb of metal at the tip makes up for this. Also remember that martail arts clubs are roughly an inch in diameter. These weapons, both before and after 3.0/3.5 were given club statistics in various publications. So why the reduction in damage?