That's good to hear! I was mainly complimenting Mallus, in that particular post, on his view that in some groups, having inarticulate people play highly articulate characters interferes with other players' fun.DamionW said:Fusangite, I don't think you and I are that far off in our mindsets. Both of us agree there's a balance to be struck between the dice and statistics that the rules allow a character to represent and the memory and dialogue that a player uses to breathe life into that character. We just may be a few shades off in the spectrum over where we feel that balance lies.
But I agree: I think we have positions that are pretty close. More importantly, I think we are understanding eachother properly.
The way my suspension of disbelief works in D&D is pretty close to being read-to aloud or listening to a radio play. Not identical to those experiences but pretty damned close. So, having an inarticulate person play a great diplomat messes with my suspension of disbelief in a way that ugly people playing handsome people, weak people playing strong people, etc. does not.Kamikaze Midget said:Better than letting some shy, dweeby girl play a raging barbarian/bard who is destined to be king and rule over lands? Better than letting the hyperactive, outgoing guy play the drab, stuttering academic wizard? Better than letting the ugly fat guy play the sorcerer who gets all teh ladeez?
I'm glad we don't play in the same game, then. I do value that. It sounds like you get your fulfilment from different aspects of D&D than I do. Whatever mows your lawn.Better for what? First-person narration and corny dialogue? Piffle. I don't see a whole lot of value in that.