Smite Evil - This Can't Be Right


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Just as a side note, the Smite Evil already having been discussed, note that the Celestial Dire Tiger does have an SR of 14. An 11th or 12th level caster won't have much chance of failing to get through with haste or other buffs, but there's a small chance. There's also a saving throw.

The SR can be voluntarily lowered by the creature as a standard action, but that needs communication. The save can likewise be voluntarily failed (which doesn't take any time), but a DM could put reasonable limitations on that, too.

(Me, I'd require some means of communicating intent to the creature, or even an Intelligence check by the creature. Spellcraft would work, too, and maybe Sense Motive.)

But anyway, yeah, when it comes to whoop-ass on an evil outsider, dire tigers are grrrrrREAT!
 

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