shilsen
Adventurer
3rd lvl rogue, so he does +2d6 sneak attack damage. On which he got a total of 7.majustismp15 said:Ummmm....How'd you get 7 points of damage from SA? Can strength be applied to SA?
3rd lvl rogue, so he does +2d6 sneak attack damage. On which he got a total of 7.majustismp15 said:Ummmm....How'd you get 7 points of damage from SA? Can strength be applied to SA?
I'm going to buck the concensus and say, in this situation, the werewolf takes no damage. Sneak attack damage is precision based damage and is added on only if you inflict damage in the first place. It's no different if you miss the target; you don't hit that "spot" so you don't do the extra damage. It's also no different when facing targets with 4 levels more than the rogue levels, they know enough to keep the rogue from hitting that "spot", so no SA damage is inflicted (unless that rule got errataed out when I wasn't looking).Say I'm a 3rd level rogue fighting a werewolf (DR 10/silver). I hit it with my shortsword for 4 damage plus 7 damage from sneak attack. Does it take no damage (since my regular attack didn't damage it and thus the SA doesn't apply), 1 damage (the damage is added up and then the DR is subtracted from it), or 7 damage (the SA ignores the DR)?
Hawken said:I'm going to buck the concensus and say, in this situation, the werewolf takes no damage.
Could be worse; could be a tortoise!Nail said:Oooooooo. Beaten by a hair.

A short sword is a light weapon. The Rogue can PA with it if he likes, but he won't get any extra damage so its not his best move.Hawken said:Now, if that same Rogue had Str 14, Power Attack and tried a SA, it could be different. Rogue attacks, uses PA for -3 to hit, +3 damage, still hits. Rogue does 6hp with shortsword, +2 for Str, +3 for PA. That's 11 hp, 1 hp over the werewolf's DR. The attack caused the werewolf damage and since it did, the Rogue's SA allows him to inflict let's say an extra 10hp damage. Because the rogue was able to damage the werewolf in a vital spot, he was able to make use of the SA and inflict more damage than someone else would have.
Where are you getting this from? What is the difference between bonus damage and extra damage?Hawken said:The attack form itself has to cause damage to deliver the SA damage. The very first line of the Sage's response implicitly states this, while the rest goes off in a different direction. The SA provides bonus damage. Not increases damage, not inflicts extra damage, but provides bonus damage. To have bonus damage, there has to be some damage inflicted to begin with.
But a snake's poison is a 'special effect', and as such is negated if you don't get through the DR. The SRD says this on the subject:Hawken said:Or like a snake. You don't get poisoned if the snake's bite doesn't damage you. Sneak Attacks were never special effects, the second paragraph is just a red herring to throw off the direction of the issue.
Special effects delivered along with the DR are (sometimes) negated by DR. It doesn't mention anything else being negated by DR. If a SA is not a 'special effect', and you admit it isn't, then it isn't negated by DR. QED.SRD said:Whenever damage reduction completely negates the damage from an attack, it also negates most special effects that accompany the attack, such as injury type poison, a monk’s stunning, and injury type disease.
You're arguing semantics and ignoring the point I was making. Forgive me for having only my PHB 3.0 handy when I made that analogy and believing that people would have enough insight to understand the point I was attempting to get across.A short sword is a light weapon. The Rogue can PA with it if he likes, but he won't get any extra damage so its not his best move.
Grammar, sentence structure, logic, reasoning, extrapolation. Take your pick.Where are you getting this from?
True. And because the reasoning behind SA bonus damage is damaging a vital organ, body part, etc., if that organ is not damaged by the initial attack, no SA bonus damage. It's no different than if the creature had no vital organ.But a snake's poison is a 'special effect', and as such is negated if you don't get through the DR.
No true at all. They are very similar but still different things. A critical hit is basically the weapon doing more than its normal listed damage but it is still the damage from the weapon, not from the location of its point of impact. While SA is damage specifically due to striking a vital organ (or some other specific location; vein, artery, joint, etc).To not allow the SA damage is basically saying that you wouldn't allow a Critical Hit, because a critical hit is "bonus damage".

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.