MasterOfHeaven said:
Why would you consider this to be a specific problem of 3rd Edition D&D? In 2nd Edition AD&D, all of the following classes had spells:
Paladin.
Ranger.
Cleric.
Druid.
Bard.
Mage.
The only two classes that didn't use magic were the Fighter and the Thief. In 3rd Edition, the following classes have spells:
Paladin.
Ranger.
Cleric.
Druid.
Bard.
Wizard.
Sorcerer.
So one extra spellcasting class from 2nd Edition to 3rd Edition, while the non spellcasters got two more classes in the Barbarian and the Monk. So I think, if anything, 3rd Edition has reduced the percentage of classes that use spells.
Sorry, meant including prestige classes.
Even rogues gain spells if they take the assassin class, which also seems wierd, why would assassins have spells. Someone at WotC must be a Lysergic Acid user

This results in a whole group of spellcasters on higher levels and its sad that this should be the place. Magic is cool and all but when EVERYONE is using it, destroys more than it improves gameplay and atmosphere.