RangerWickett
Legend
I'm trying to figure out a fair and simple way to allow sniping in 4e. Normally encounters occur at a range of 50 squares or less, but sometimes you just want to shoot something from way the hell over yonder, y'know?
How does this sound?
According to Wikipedia, a 19th century rifle had accuracy out to 500 yards, or 300 squares.
How does this sound?
Telescopic Scope.
100 gp.
A rifle or superior crossbow can be equipped with a telescopic scope, which greatly extends its distance at the expense of mobility and close-range accuracy. Attaching and aligning a scope requires five full rounds. Removing it requires a standard action.
A shooter using a scoped rifle or superior crossbow takes a -2 penalty to attack rolls. However, a shooter can spend a move action to sight a target. This increases his weapon’s range to 150/300 until the beginning of his next turn or until he moves.
According to Wikipedia, a 19th century rifle had accuracy out to 500 yards, or 300 squares.
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