Corinnguard
Legend
If psionics does make a return to 5e, I hope some of the psionic species are also brought back.
So, how does one stop a psychic spell from being cast?Because of PF1's Psychic Magic, I really can't imagine a Psion not requiring any components for their spells. While they can cast spells that don't require words, physical gestures and items that cost a certain amount of gold pieces, they still need to put some thought (aka imagination) into how they want their spells to manifest themselves in the real world. And while they are doing that, they're feeling some kind of emotion (anger, love, despair, etc.).
Thought and Emotion spell components in PF1 replace a spell's verbal and somatic components. The former is replaced by a Thought component while the latter is replaced by the Emotion component.
I would have it where any spell with the mind-affecting descriptor can prevent a psychic spell from being cast.So, how does one stop a psychic spell from being cast?
So, how does one stop a psychic spell from being cast?
A wizard can't cast spells if he's gagged or in handcuffs. More often, when he's in a silence spell or grappled. While not exceptionally common, it IS a check on casters who theoretically can't cast spells when captured or in certain situations. My problem with psionics (in general) is that there isn't a way to disable a psionic character short of unconsciousness or death. Gagging is useless. Strip them naked? Useless except in a few situations. Somantic is the only current check on psions, and that's still not 100%* effective.
So if a spell has a thought or emotion component, what is the counter-play? What is the silence or hold person equivalent? What is the gag-and-cuffed way of taking them prisoner? The checks on casting are few and not always effective as is, I really don't want psionics to ignore the last guardrails available.
* To be fair, using cuffs and gags aren't exactly 100% effective as is when containing a caster. But they do require some creative counter-play, be it a sorcerer spending SP to ignore components or a mage relying on spells with no V or S component. Having no components ever just seems like even the thin layer of counterplay left is stripped. Why bother having components then in the first place?