D&D 5E 5E Survivor - Subclasses (Part XIV: Wizard)

CleverNickName

Limit Break Dancing
SURVIVOR: 5E CHARACTER CLASSES
Round XIVI: Wizard Subclasses


At my last count, there was well over a hundred and twenty different classes and subclasses in the 5th Edition Dungeons & Dragons game, and a staggering TWENTY of them are Wizards. (Still not the most, though...that was Cleric, with 22 subclasses. Somehow.) And this time around, we are putting all of them against each other and deciding which one will Survive! So prepare your spell slots, scribe your scrolls, and dust of your favorite dusty tome; it's time to wield the most godlike arcane powers! (Or the most banal arcane powers, depending on whom you ask.) The Survivor of this round will advance to the final round, where it will represent all Wizards in the face-off against all other champions.

(Yes, I know that we've done a Survivor: Subclasses thread before, but that was a while ago and lots of new subclasses have been released since. Now there are so many of them, and probably fifteen more will be added by the time I finish typing this sentence. A Survivor thread of such size would be ridiculous.)

THE HALL OF HEROES
Round I, Artificers: Battle Smith
Round II, Barbarians: Path of the Totem Warrior
Round III, Bards: College of Lore
Round IV, Clerics: Tempest Domain
Round V, Druids: Circle of the Shepherd
Round VI, Fighters: Battle Master
Round VII, Monks: Way of the Kensei
Round VIII, Mystics: Order of the Immortal
Round IX, Paladins: Oath of the Ancients
Round X, Sorcerers: Divine Soul
Round XI, Rangers: Gloom Stalker
Round XII, Rogues: Thief
Round XIII, Warlocks: Pact of the Fiend

HOW TO PLAY
  • In this round, only the Wizard subclasses are presented.
  • Only the subclasses written by Wizards of the Coast qualify. No third-party entries!
  • Each entry starts with 20 points.
  • Every day, you vote for one subclass that you like, which gains 1 point. And then you vote for a different subclass, which loses 2 points. It is intentional that a negative vote is worth more than a positive vote - first, because it takes something extra to whittle these guys down to size. Second, because.
  • Mark your upvotes in green, and downvotes in red. Or just show them in bold text and use "+1" and "-2" to mark them, if colored text is too difficult on your browsing device.
  • It's easier if you just copy and paste the previous poster’s vote and change the numbers; the Quote function isn't the best for this.
  • You may vote only once per day. This is an honor system, and we are all honorable gamers; please do not abuse it. If this means you vote once at night one day, and once the next morning - that's fine, but don't vote again until the following day. Rule of thumb: if your most recent vote post says "yesterday" in the time stamp, you can vote again.
  • This is just another Internet popularity contest and you do not have to explain an upvote or downvote, but feel free to do so...those explanations are where the fun is! And the more outlandish, petty, or nitpicky your reasons for voting, the better!
  • When downvotes reach 0 the subclass is removed from the list.
  • Finally, if an entry has one point left, then you have to make the choice to use all of your downvotes to eliminate it; there is no vote splitting. In addition, you can't upvote and downvote the same entry (no "see" votes). And you have to use BOTH YOUR UPVOTE AND DOWNVOTE if you vote.

THE MOST IMPORTANT BITS
Three important points that you must read before voting--
  1. This is just a popularity contest, and it's supposed to be fun. You can cast your votes for whatever reason you want; spite, malice, Evoker-hate, verbal and somatic components, wand affinity, and personal preference are all perfectly acceptable. But this is for enjoyment only. If you experience anger, hostility, or other evidence of Not Having Fun, you're doing it wrong.
  2. This week (and the next few weeks to come) will feature a list of character subclasses from the Player's Handbook, the Dungeon Master's Guide, Xanathar's Guide to Everything, Tasha's Cauldron of Everything, Unearthed Arcana, Plane Shift, The Sword Coast Adventurer's Guide, and other places. Only the subclasses written and published by Wizards of the Coast are included.
  3. As always, the list is the list. If you have a complaint about the list, please direct it to //dev/null.
So. Onward to the contest!

WIZARD SUBCLASSES
=====================================

Abjuration (Player's Handbook)
Artificer (Unearthed Arcana, "Eberron," 2015) <--the very first 5E Unearthed Arcana playtest!
Bladesinging (Tasha's Cauldron of Everything)
Chronurgy (Explorer's Guide to Wildemount)
Conjuration (Player's Handbook)
Divination (Player's Handbook)
Enchantment (Player's Handbook)
Evocation (Player's Handbook)
Graviturgy (Explorer's Guide to Wildemount)
Illusion (Player's Handbook)
Invention (Unearthed Arcana, "Three Subclasses," 2018)
Lore Mastery (Unearthed Arcana, "Warlock and Wizard," 2017)
Necromancy (Player's Handbook)
Onomancy (Unearthed Arcana, "Cleric, Druid, and Wizard," 2019)
Order of Scribes (Tasha's Cauldron of Everything)
Psionics (Unearthed Arcana, "Fighter, Rogue, Wizard," 2019)
Runecrafter (Unearthed Arcana, "Giant Options," 2022)
Technomancy (Unearthed Arcana, "Modern Magic," 2015)
Theurgy (Unearthed Arcana, "Wizard Revisited," 2017)
Transmutation (Player's Handbook)
War Magic (Xanathar's Guide to Everything)
 
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CleverNickName

Limit Break Dancing
Abjuration 20+1=21 The most fun I've ever had playing a wizard.
Artificer 20
Bladesinging 20
Chronurgy 20
Conjuration 20
Divination 20
Enchantment 20
Evocation 20
Graviturgy 20
Illusion 20
Invention 20
Lore Mastery 20
Necromancy 20
Onomancy 20
Order of Scribes 20-2=18 The worst audiobook.
Psionics 20
Runecrafter 20
Technomancy 20
Theurgy 20
Transmutation 20
War Magic 20
 

DND_Reborn

The High Aldwin
Abjuration 21
Artificer 20
Bladesinging 20
Chronurgy 18
Conjuration 20
Divination 20
Enchantment 20
Evocation 20
Graviturgy 20
Illusion 20
Invention 20
Lore Mastery 20
Necromancy 20
Onomancy 20
Order of Scribes 18
Psionics 20
Runecrafter 20
Technomancy 20
Theurgy 20
Transmutation 20
War Magic 21
 

Leuenherz

Villager
Abjuration 21
Artificer 20
Bladesinging 20
Chronurgy 18
Conjuration 20
Divination 20
Enchantment 20
Evocation 20 + 1 = 21
Graviturgy 20
Illusion 20
Invention 20
Lore Mastery 20 - 2 = 18
Necromancy 20
Onomancy 20
Order of Scribes 18
Psionics 20
Runecrafter 20
Technomancy 20
Theurgy 20
Transmutation 20
War Magic 21
 

CorySedai777

Villager
Abjuration 21
Artificer 20
Bladesinging 20
Chronurgy 18
Conjuration 20
Divination 21
Enchantment 20
Evocation 21
Graviturgy 18
Illusion 20
Invention 20
Lore Mastery 18
Necromancy 20
Onomancy 20
Order of Scribes 18
Psionics 20
Runecrafter 20
Technomancy 20
Theurgy 20
Transmutation 20
War Magic 21
 

RoughCoronet0

Dragon Lover
Abjuration 21
Artificer 20-2=18
Bladesinging 20+1=21 The only interesting Wizard

Chronurgy 18
Conjuration 20
Divination 21
Enchantment 20
Evocation 21
Graviturgy 18
Illusion 20
Invention 20
Lore Mastery 18
Necromancy 20
Onomancy 20
Order of Scribes 18
Psionics 20 Honestly though, if I thought any UA would have a chance at winning I would vote for this one. Far more interesting then any bog standard Wizard.
Runecrafter 20
Technomancy 20
Theurgy 20
Transmutation 20
War Magic 21
 

Dax Doomslayer

Adventurer
Abjuration 21
Artificer 18
Bladesinging 21
Chronurgy 18
Conjuration 20
Divination 22
Enchantment 20
Evocation 21
Graviturgy 18
Illusion 18
Invention 20
Lore Mastery 18
Necromancy 20
Onomancy 20
Order of Scribes 18
Psionics 20
Runecrafter 20
Technomancy 20
Theurgy 20
Transmutation 20
War Magic 21
 

Maxperson

Morkus from Orkus
Abjuration 21
Artificer 18
Bladesinging 22
Chronurgy 18
Conjuration 20
Divination 22
Enchantment 20
Evocation 21
Graviturgy 18
Illusion 18
Invention 20
Lore Mastery 18
Necromancy 20
Onomancy 18
Order of Scribes 18
Psionics 20
Runecrafter 20
Technomancy 20
Theurgy 20
Transmutation 20
War Magic 21
 

Abjuration 21
Artificer 18
Bladesinging 22
Chronurgy 18
Conjuration 20
Divination 22
Enchantment 20
Evocation 21
Graviturgy 18
Illusion 18
Invention 20
Lore Mastery 18
Necromancy 20
Onomancy 18
Order of Scribes 18
Psionics 20
Runecrafter 20
Technomancy 20
Theurgy 20-2=18
Transmutation 20
War Magic 21+1=22
 

Aldarc

Legend
Abjuration 21
Artificer 18
Bladesinging 22+1 = 23
Chronurgy 18
Conjuration 20
Divination 22
Enchantment 20
Evocation 21-2 = 19
Graviturgy 18
Illusion 18
Invention 20
Lore Mastery 18
Necromancy 20
Onomancy 18
Order of Scribes 18
Psionics 20
Runecrafter 20
Technomancy 20
Theurgy 18
Transmutation 20
War Magic 22
 

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