Maxperson
Morkus from Orkus
Second, I already posted an example upthread where the toughest dwarf around starts play with 16 STR and CON, and at 30th level has "only" 26 STR and 20 CON whereas the maximum stat at 30th level is 30, and the maximum STR/CON pair is 30/28. There is no in principle reason why, in my game, it couldn't have been a 16 INT detective rather than a 16 STR/CON tough guy.
Yes, and I ignored it because it was entirely irrelevant. Starting with a 16 at 1st level and raising it to max at 30th level isn't even remotely the same as having a 5 int at max level.
Sherlock Holmes might have started with a 16 before the time period of the books, and by the time he was max level in the books, he was maxed out for int. It doesn't matter how he got to the top. He IS at the top.
Third, I reject the NPC claim. In my game, there are not NPC dwarves out there who are tougher, other than perhaps Moradin; and other than divine beings its been clear since 15th level that there are no tougher dwarves, and indeed that has probably been true since 11th level. (Even though, at 11th level, the character had "only" 19 STR and (I think) 17 CON.)
If that's how you run your game, then that's how you run YOUR game. In the books, there is no such limitation on NPCs.
All of what I have just described could, in principle, be true of a detective PC. When it comes to actually playing a game of D&D, being the best detective around is not about holding up your character sheet and pointing to some numbers: it's about how the play of the game reveals your PC to be the best detective around. Of course those numbers (and other resources) written on the sheet are important as inputs to play; but they are not the outputs. The outputs are events in the shared fiction.
Yes, it is possible that if you add in limitations to NPCs to keep them from being high level AND you start your PC with a 16 (more than 3x the 5 we are discussing) AND you raise that stat religiously, you can be maxed out and the toughest/smartest by max level. Got it and I am not disputing it, especially since it has nothing to do with a conversation about a max level PC with a 5 in his prime stat.
Perhaps, for those who play in very detailed campaign settings (eg FR), where it is taken for granted that there are a whole host of NPCs who importance and deeds rivals those of the PCs, the above characterisation of D&D play does not resonate. Maybe, in such a game, it is obvious that even if - in play - the character with the 16 INT is the one who performs all the deductions, unravels all the dastardly plots, etc, there is nevertheless some NPC detective off screen who, if s/he had been on screen, would have done the same with even greater facility.
Forgotten Realms, Greyhawk, Spelljammer, Planescape, Dark Sun, pretty much all of campaign settings have high level NPCs. It's nonsensical for them not to. The PCs can't be everywhere at once and monsters would have wiped out every PC race a long time before the PCs were born if high level NPCs weren't around to stop them. One evil dragon could have wiped them all out.
Do you start your campaigns with no magic items in the world? After all, no high level NPCs means nobody of sufficient level to create them for the PCs to find. At least not anything powerful.