Maxperson
Morkus from Orkus
I don't think that is necessarily so.
And that's a corner case view in what a 5 int represents. The norm is that people think it's stupid.
I don't think that is necessarily so.
That's back to goals. If roleplay is not one of the goals of the group, then not roleplaying is just par for the course. However, if roleplaying is part of the group's goals, then things should be roleplayed out, including solutions.
Max, No. I don't believe you.No. It's not even remotely exact because how does a 50 IQ act? There are many ways. Characterizing it as exact is a mischaracterization.
And I firmly believe that it is you twisting their arguments, and sometimes even your own, so that whoever is engaged in a discussion with you has to make responses trying to straighten out what you've twisted the argument into just so that you can resort to accusations of "strawman" and the like.I firmly believe that some posters just cannot respond to my arguments and have to twist them in order to "be right."
You are right. There certainly are some similarities between this conversation and that conversation.Are any of my fellow WotC refugees reminded of the Tarrasque?
(I just looked up his stats, hoping his Int matched up)
This resonates with me very much.It seems there is a particular (and even peculiar) version of roleplaying out there, one in which the players around the table attempt to "act like their character" as consistently as possible, and the game for those players consists of trying to not break character. To me it sounds uninteresting, and an arbitrary game goal. Sort of like saying, "Ok, the goal is to say everything in pig-latin. If you forget to use pig-latin, or use it improperly, we'll all give you the stink eye for breaking immersion."
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The part I find rather astonishing is the insistence that this *is* roleplaying, and everything else isn't. I'll agree that it is a *kind* of roleplaying, but certainly not the only one, and one that honestly takes mere discipline more than actual narrative skill.
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It reminds me of how really good dialog writers (e.g. Cormac McCarthy, Elmore Leonard) can be very sparse with description, and they don't embellish actions with adverbs, preferring to use dialog. They don't describe *everything*, just the bits that convey the most information. A woman will have nothing described but her scarf, and yet somehow you have the whole picture. Most times when a character does something it's simply done with a naked, simple verb, sans embellishment, but by then you already have a good sense of the character so you imagine the details yourself.
There is no functional distinction between my expectations and yours, though I did phrase things as if there could be - I really do mean "whatever completely vague measure of 'lower' you personally wish to use" as exactly that, and as such include "no noticeable measure" as a valid option within the set.For my part, I think I'm even more liberal than AoB because I don't think that a low INT score obliges the player to play any particular way
And that's a corner case view in what a 5 int represents. The norm is that people think it's stupid.