Obryn
Hero
Seriously.Oh, Marauders of the Dune Sea is pretty stupid. It amazes me that WOTC, owners of Dungeons and Dragons, and having access to both a budget and the internet, is unable to find anybody who can actually right a coherent adventure. It's pathetic, really.
I guess I'll use the poster map at some point, and maybe that ruin would work if I'm starved for ideas some night, but this is one of the worst adventures WotC's put out to date. It's surprising, given that they've really been on an upswing, of late. (Vor Rukoth, for example, is one of the best sandbox adventures I've seen in a while.)
But no. Much like H3 and P3 it's another "Hey, guys, here's encounters in a line!" adventure. The Free RPG Day adventure is much, much better.
On the plus side, I dangled the campaign setting in front of my players tonight during our high-paragon game. My players were sold almost immediately - even the guy who had some bad experiences with Dark Sun in 2e. We're going to get to a good pausing point, play some Paranoia as a palate cleanser, and then dive into some character-driven, personally-scribed Dark Sun fun.
-O