miniaturehoarder
First Post
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Do other folks think 5E foes too often lack ranged attacks? I know I was kind of disappointed that there didn't seem to be any fiends that had eldritch blasts especially after many of their 'classic' spells got clipped. The CR rules DO make adding in ranged attacks very easy, but in the age of the at-will cantrip, thrown weapons that use STR to hit / damage and crossbows that fire every round, do others feel more base MM monsters should have ranged capabilities?I think the whole point of this scenario is to prove they didn't do a very good job building the monsters in this edition. A high level monster should be able to deal with flying enemeis with abilities in his stat block.
Jump ability, sonic scream, throw debris ability, calls down Gamera, pretty much anything at all to deal with a ranged attacker.
It is almost like they didn't learn anything from the first few decades of gaming.
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